While you wait for Command and Conquer 4's release, why not play a previous game in the series for no charge? Today EA released Command and Conquer: Tiberian Sun and its expansion Firestorm as freeware.
From Eurogamer: "Looking back on the real-time strategy boom of the late 90s, it's unsurprising that modern audiences tend to celebrate Age of Empires, Starcraft and Warcraft. Beyond being great games, these titles also told stories that feel unproblematic. They are set in either the distant past, the distant future or in the distant recesses of our minds. The Command & Conquer series, however, played with a parallel version of the real world heavily influenced by post-Cold War international relations.
In 1999 Westwood Studios took that plausible real-world setting further with Command & Conquer: Tiberian Sun. Set in 2030, Tiberian Sun asks two difficult but important questions: are we better off if the "good guys" win? And, is this version of Earth, on the verge of ecological disaster, even worth fighting over? These questions, like the game's FMV sequences, could easily be laughed off by players in the halcyon days of the 1990s. Players in 2019, however, must wonder if Tiberian Sun represents a schlocky relic of a bygone era or a prescient prediction of an impending reality."
20 years after its original launch, what can we make of Command & Conquer 2?
Its chronological position in the series does it no favours. Being sandwiched between the two best games in the series – Red Alert and its sequel – makes it easy to unfavourably compare to those two juggernauts. Tiberian Sun’s overly ambitious nature, too, was an ironic leash. Westwood lamented this lack of discipline, but still managed to bring a damn fine game out of it.
I think at this point fans would be happy to see a C&C anything. As long as its a proper RTS on pc and consoles.
VGChartz's Taneli Palola: "As I've previously alluded to several times in this article series, it's quite difficult to separate the history of real-time strategy into specific periods of time based on any one criterion. Much of this is because there are always several different directions the genre is pushing towards, and even when I label this particular period as 'the peak', there are once again arguments that can be made for several other points of time as the real high point of the genre.
All this depends on the point of view one takes, whether it's looking strictly at commercial success, critical acclaim, the number of high profile franchises, or taking any number of other perspectives. For the purposes of this article the peak is taken to be the years during which most of the high profile RTS series received their most successful and beloved entries. In that sense it can be argued that the beginning of this period was the release of the original StarCraft in 1998, but we're beginning just a little bit later, at the start of 1999, as multiple different series had now established themselves and were pushing the genre forward, each in their own unique way."
That's pretty cool of EA.
OMG, I was just talking about Tiberian Sun the other day, definitely gonna download this!!!
I hate .rar
They are giving these good games away so that when you finally play CnC4 you will realize what a kick to the balls they just gave you as a fan of the series and how badly they have ruined the game.
The days where the command and conquer series was actually good. I played red alert 3 but didnt like it very much.