40°

Polyphony Digital's Citroen GT Floats Around Venice

Remember the Photomode location in Gran Turismo 4, which let you place your car on a boat in front of the famous Rialto Bridge in Venice? Citroen managed to re-create this scene from the game in the real world earlier this week, with the radical Citroen GT concept car designed by Polyphony Digital.

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gtplanet.net
MajesticBeast5176d ago

I saw this in a episode of topgear nice car and nice episode.

sikbeta5176d ago

This CAR is in My Dreams, is Just F*Cking Beautiful

cmrbe5176d ago

They do their best to bring that to GT which is why GT is a household name not just in gaming but in the auto industry as well.

TheBand1t5176d ago

Gonna have to report this, as this is blatant pornography.

90°

PlayStation 3: chasing the 1080p dream, part three - Gran Turismo 5 and the indie explosion

From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?

In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.

However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."

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eurogamer.net
ApocalypseShadow630d ago (Edited 630d ago )

Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.

Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No

But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.

Michiel1989630d ago

thats what every company tries to do, push for people to buy their products. Are you really gonna blame them for that?

ApocalypseShadow630d ago

Not all articles are about selling. They're about informing or entertaining.

Maybe I'm supposed to watch the video instead of reading. But I shouldn't have to click. But the article lazily tells us some games did hit 1080p and some didn't. I didn't learn anything new as I own the console. Then, they push a Patreon subscription.

Are you saying every opinion, preview, review and rant article requires a push to buy something now? Tell me which sites are prone to do so so that I can avoid them in the future.

Michiel1989630d ago

not everyone played during the ps3 era. I started during snes era but loved seeing articles/videos about how gaming evolved before that.

i dont think this article is trying to push you to get that patreon sub, it doesnt for me at least. I dont think theres anything wrong putting an ad at the bottom of the article. all the regular DF videos are free already.

SonyStyled630d ago

Wipeout HD on PS3, a remake of the PS1 game was 1080p 60fps. And that released in 2007-08

Christopher630d ago

This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.

dumahim630d ago

It's more about the video. DF Retro videos are for Patreon members first, and I think the whole thing was one big video. For the youtube channel, it gets chopped up and released weekly.

ApocalypseShadow630d ago

Chris is actually right on this one. Something known already was just kind of washed over in the article. Unless you're supposed to get more in the video. If more is in the video, then more could have been said in the article.

Only thing I learned new was that they are selling a subscription. My point though is that you gain more viewers by having better articles and content.

627d ago
280°

What Happened To Gran Turismo?

When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.

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gamingbolt.com
darthv721697d ago

It doesnt suck but I would love to see a return to form with GT7. Sport is such a departure that it can turn some people off. It has gotten better over time but it's still no match for a proper GT7.

Rude-ro1697d ago

Sport is awesome for what it is...
However, polygon built a whole new engine and the tech is still being worked on...
I understand it is easy to praise a cookie cutter because it release the same game over and over with rotations of maps and cars...
But this engine polygon has designed does more for things other than gaming.

Repetitive old engines with new makeup does not make anyone king.

Gt7 will be most likely in two years with 120fps and ray tracing because their new engines are ready now.

LordStig1697d ago

It decided to focus on racing rather than cars and in the gaming world, racing = gameplay.

Imalwaysright1697d ago

What complete and utter BS. GT has always focused on racing and gameplay.

1697d ago
neutralgamer19921697d ago

Good I guess selling millions of copies and have OFFICIAL FIA license races and Esports means it sucks

We just don't get it every year which is why ms also delayed next forza. You can't keep making yearly sequels. Quality and innovation takes time

GT sports at launch to now it's a different game and support has been free

Imalwaysright1697d ago

GT games have always sold millions of copies and what's so innovative about GT sport? It's a racing game FFS.

IRetrouk1696d ago

The online championships and tournaments alone offer more innovation than any racer this gen🤷‍♂️ then you also get the live ones in New York etc with proper race like commentary, something else no other sim has done before. It sells millions because it's the best, simple really.

Imalwaysright1696d ago (Edited 1696d ago )

IRetrouk

I'm not even sure why think that having proper like race commentary or championships and tournements is innovative but I'll play along... GT Sport was released in 2017 so how do explain that this video https://www.youtube.com/wat... from 2016 exists?

Dark_Knightmare21697d ago

Spoken like someone who hasn’t played sport

Imortus_san1696d ago

And those Paid demos, that fans try to hide and not talk about it.

+ Show (3) more repliesLast reply 1696d ago
SCW19821697d ago

It became the best online racing community for console players and its an amazing achievment.

xRacer74x1697d ago

That would be Forza.