The Parasitic Genius of BioWare, Or, Why Making a Sonic RPG Might Not Be Such a Bad Idea After All

So given BioWare's stated interest in making games for handhelds platforms -- which prior to the DS and PSP had primarily been the province of children and tweens -- it's reasonable to speculate that BioWare is, in part, using the enduring youth appeal of Sonic the Hedgehog as a dry run for its own ambitions, to gain some valuable insight into developing games for younger audiences. Not in any Machiavellian way, but as a shrewd way to continue to extend the scope of its capabilities to reach, with a variety of games, as broad an audience as possible.

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