Gamervision says, "While at a Sega event in New York City last week, standing just feet away from some of 2010's most anticipated titles, I waited patiently to get a look at Iron Man 2. I took a look around, spotting Alpha Protocol, Aliens vs. Predator, Resonance of Fate, and Yakuza 3. Why was I lingering there, to look at a movie tie-in that served as a follow-up to one of the worst games of the last few years? Because tie-ins and superhero games have moved forward since Iron Man came out in 2008, and I really wanted to see if Iron Man 2 could follow suit. While waiting to speak with the man showing off the 360 version of Iron Man 2 (whom I soon found out was Creative Director Kyle Brink), another journalist mentioned that the first Iron Man received "mixed reviews". "Oh no," Kyle said, "The reviews were terrible. Let's be honest here. It was bad.""