The Jagex Factor

The RuneScape studio on its unique approach to propriety tech.

Mention Jagex, and for most, RuneScape springs to mind immediately. People certainly know what the Cambridge studio has created, but the developer's lead IP – an MMO with unique youth appeal launched in 2001 – is so successful it has rather eclipsed the way the company operates.

Press a little further, and people might mutter something about FunOrb or the time Jon Hare joined the team, but in reality relatively little is known about the company by all but the keenest industry observers.

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