The Escapist Bulletin: Is bigger always better?

Pocket Gamer:

Sega's 'Project Needlemouse' has been confirmed as Sonic 4, and its return to 2D gameplay without all the bells and whistles that have been added to the franchise since the days of Sonic & Knuckles can be seen as Sega finally giving the Sonic fanbase what it wants.

Obviously this is exciting news for Sonic fans - although some are treating it with caution and scepticism - but it raises an interesting question: Is it possible to make a game bad simply by trying too hard?

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