Konami is home to some of the biggest franchises in gaming history, think Pro Evolution Soccer and Metal Gear Solid. So in the absence of these two titles, the company's financial results are rather grim.
Risings will make Konami, umm rise.
lol, bubbles dude, and the fact that it's multiplatform is even better..
As much as I would like the Metal Gear franchise to stay a Sony exclusive, I think the multiplat decision was a good one. Konami doesn't seem to be doing well financially right now and they will need to recuperate their losses as much as they can and the combined sales of the 360 and PS3 version will definitely go a long way.
careful now... thats blasphemy to all the sony fanboys around here.
Pro Evolution Soccer anyone?
Bring back a next-gen 'Contra', everything will be fine...
MGS 4 was the first metal gear game I've ever played, and Snake's character was the reason I loved it (best game I've ever played).. but to be honest I hated Raiden, maybe it's just me...
They should release a new dance dance game for HD consoles. Music games could start selling again. Is Rising confirmed for this year? They only just announced it at last years E3 and we haven't a stitch of video for it, even a screen shot.
Damn Konami for not announcing a Suikoden 6 yet. Hell if they are short on some cash why not just release Suikoden 2 on the PSN for EU/USA...trust me we'll buy it. :D
They got some major franchises coming tho, i think the new castlevania has a good chance to become the new king of hack and slash games. Then theres Metal gear psp, which will probably be one of the best sold psp games ever. And ofcourse, Rising, if it uses a similar concept to the new Castlevania, its gonna kick some butt. Konami should also have done a new Suikoden by now, that series got a lot of fans, and the absence of it is also hurting their income.
konami should concentrate of enhancing the PES franchise.it's a popular franchise and it has been doing poorly this gen compared to FIFA . oh and how about a new Suikoden and ZOE,Konami? ;)
Yeh, I hope Castlevania is as good as early glimpses promise. It has failed to make the 3d transition, as all attempts have been lacklustre...but seeing how Kojima is involved in the process of this one, it may have a chance of being good. They really need to broaden though. Kojima wants to make a fps badly I think, and seeing as the rabid MGS weirdo fanboys would rather him die (and make silly death threats) than move onto another series or genre, it seems he is contemplating making a fps mgs game. Fine by me. Pro evo suffered 2 straight defeats at the hands of EA's Fifa, so they really need a boot up the arse on that one. One or two more big gun games would get them out of the black. I just hope Kojima's next PROPER sequel stays where he wants it to be (on PS3 hardware), without being a fanboy, I just think he has his reasons for this in his knowledge of the hardware, and any compromises may mean we as consumers do not get a legendary developers best efforts.
I think Hideo Kojima-san will make the true MGS5 PS3 exclusive after reading his last 3 interviews two of which have been in OPM i think its fair to say he really didn't want MGS R on x360 but konami asked him to do so...and most likely it will flop the true MGS fanbase is on Sony systems
Maybe they should start a new rpg/ip
Probably because PES needs a complete overhaul to really compete. Ok so its called evolution, but maybe what it really needs is a revolution to reverse its fortunes
Metal Gear Solid never sells well besides on SOny Hardware i have a gut feeling Rising will flop on PC and X360 MGS2 did and Twin Snake on gamecube...i notice Konmai games don't sell to well on X360 2nd i thought Kojima said Rising is a PS3 exclusive in Japan already? only time will tell
Metal gear solid 2 sold 5.5 million times on the ps2, a platform with , around 140 million consoles sold thats means +- 3.5% of the install base bought Metal gear solid 2. The same game sold 600.000 copies on the xbox, a platform with only 24 million consoles sold. That means +- 2.5% of the install base bought the game. So the Ps2 version of Metal gear solid 2, sold only 1 % better then the Xbox version. Now that the 360 is almost 6 million units in the lead, the sales on both the 360 and the ps3 should be around the same.
Theres a few problems with your logic there. Firstly MGS2 sold over 7 million, not 5.5 so your figures are incorrect to begin with. Secondly there were not 140 million customers by the time the MGS2 was launched, there was around 35 million. Its unrealistsic to expect that year on year, as the PS2 racked up a larger install base and more games become available, that new consumers would go back and purchase a brand new copy of a 5+ year old game. Especially in the face of a superior sequel (MGS3). In most cases most of these late consumers would pick up a 2nd hand copy which would not reflect in any sales charts. Finally your assuming that the xbox sales would stay consistent along with the growth of the install base (had it not been discontinued) and this is an assumption with no grounding, especially when faced with a working model of adoption figures that the PS2 provides. So i would completley disagree with your comment.
Things to consider: 1. MGS2 for the Xbox came out a long time after the game had been released on the PS2. By that time, you could assume that anyone that wanted to play the game would have already done so. For instance, look at Bioshock. It sold poorly on the PS3, and I'm sure its late arrival and high price tag for an old game probably had a lot to do with that. 2. Some games are bigger than the consoles that they are played on. Most games aren't on the level of the Metal Gear series. This goes well beyond the Konami name. If Rising is a good game, it will be able to sell well based on the Metal Gear legacy alone, despite what console its on.
Theres no flaw in my logic I compare lifetime sales from Vgchartz, with the lifetime sales of the consoles. Why would it be fair to only count 35 million consoles? Everybody that bought a ps2 up till now had a chance to buy Metal gear solid 2, So its 140 Million vs 5.8 million, is around 3.5%. Mass effect 1 is also still selling, am i supposed to count only 15 million 360ies, while ME1 is still in stores and there are 39 million 360ies now. You guys are just using arguments that work in your favor.
Your logic is most definatley flawed but then again you've never had much success when you try and use logic in your arguments - i still lmao when i think back to when you claimed there was no "IF" in logic. Still im feeling charitable so i'll run through it again for you. Firstly you are assuming that the xbox's software attach rate would stay the same no matter what the size of the user base was. Lets use Halo 3 on the Xbox 360 as an example. By your "logic" based on the current attach rate of Halo 3 (approx 27.5% attach rate based on 10.5 million copies of halo 3 and 38 million xbox360 consoles) then you are assuming that should the xbox360 sell the same as the PS2 (140 million) then its reasonable to assume that Halo 3 will sell around 40 million brand new retail copies in order to maintain its current 3 year old attach rate. Thats what you are assuming even when faced with at least 2 sequels (ODST & Reach) and the used games market. UTTER NONSENSE. You have no working statistical model to prove that this kind of attach rate is realistic. I on the other hand have several working examples of attach rates over an 8 - 10 year console lifespan, take a look at the SNES, PS1, PS2. As for your point with Mass Effect then no, you dont have to only look at the sales from when it was released - that would be ridiculous and if you think thats what is being said then you need to stop and re-read. The point is that you cant look at how many copies of a game has been sold on a system so far and then just multiply it by the number of years left in a consoles lifespan. Metal Gear 4 will not sell 4.5 million copies every 18 months for the remainder of the PS3's lifespan. Any game has a release spike, then a period of sustained sales, then a gradual decay. This is fact for ANY entertainment consumer product and there is no reason to believe that the Xbox 360 or any of its games sit outside this well established model. So its not that I am using arguments that work in my favour. Its that I am using sensible arguments based on real world statistics - you should try it.
"The point is that you cant look at how many copies of a game has been sold on a system so far and then just multiply it by the number of years left in a consoles lifespan." I never did that, i take total sales consoles sales and compare them to the total sales of the game, and i use the current date as a reference, not a date from the past like you are doing. Ofcourse the Halo3 attach rate will drop if the 360 sells more units each month then copies of Halo 3 are sold, but then again, i am not comparing Halo 3 to Metal gear 4. I am comparing Metal gear 2 to Metal gear 2, to show that there was only a difference of 1 % in sales during the entire lifespan of the ps2 and the Xbox1. Which means that considering the current market share of the 360 and the ps3, the total liftime sales of Metal gear rising will have a minimal difference on both platforms. PS: You are using zero statistics, i am the one here thats using sales data for consoles and software. You are just jabbing around because you dont like the truth.
Foxgod says “I never did that, i take total sales consoles sales and compare them to the total sales of the game, and i use the current date as a reference, not a date from the past like you are doing.” Exactly and you are comparing a 3 year old console lifespan against a 10 year lifespan without taking into consideration how that would dilute the attach rates and thus make your “calculations” utterly pointless.Also what are you jabbering on about with “dates from the past”??? were do I mention past dates ? All I am doing is telling you how wrong you are. Take a deep breath and re-read what is being said without making up your own little bits of dialogue. Foxgod bleats “Ofcourse the Halo3 attach rate will drop if the 360 sells more units each month then copies of Halo 3 are sold, but then again, i am not comparing Halo 3 to Metal gear 4” I didn’t claim you were comparing Halo 3 to MGS4, in fact I distinctly stated that the Halo 3 thing and MGS4 were an example to highlight the stupidity of your argument. READ SLOWLY. Foxgod whines “You are using zero statistics, i am the one here thats using sales data for consoles and software.You are just jabbing around because you dont like the truth.” To say I am using zero statistics is just weird as im probably using the same ones that you do, but regardless what im discussing dosnt involve any statistics of my own - All it involves is the incorrect application of your own and it seems more like its you that dosnt like being told your wrong because your making things up and getting all bumhurt. To summarise – im not doubting the source of your statistics or how you calculated them, Im telling you that they are an absolutely meaningless comparison and anyone with a shred of common sense, logical process, marketing knowledge would know this. Your conclusions are wrong and your inability to see it is laughable. Seriously, you actually crack me up. Everytime you get into one of these discussions about logic or statistics you make an absolute bell-end out of yourself because you have zero understanding of anything outside of your own blinkered view.
I think MGS is their biggest, most important franchise which appeals to more gamers than, say, Pro Evolution Soccer.
lets not forget castlevania and suikoden
MGS2SUBS on xbox sold 500,000 worldwide and let me guess your going to tell me it came out later then the PS2 MGS2 SoL but then i would point out to you GTA 3,VC,and SA all did better then 2million on Xbox lets face it Xbox fans are more into FPS games/Shooters/mind less shooting games plus Japan games don't sell to well on X360 edit if i recall didn't MGS2 subs sell 2.8 million again on PS2?
i guess thats y fable did so well ,as well as fallout, cuz they are mindless games right? no, ur the mindless one
Fable 2 was over hyped it was sold on hype alone kinda like Fable one I own the game don't believe me we can do some co-op later today to me Fable 2 was a huge letdown and as far as fallout two i think it sold well on PS3,X360,and PC? anyways tho
just give me suikoden IV. in the same style as I II and V. dont make it like III an IV. ohh and ps3 only :)
they have that new castlevania game coming out soon that could sell millions if they spend alot of money on marketing... and if its good.. metal gear solid is my favorite franchise but i dont know about this new MGS rising cause Kojima hismelf isnt working on it and it's supposed to be a pure action game without no stealth.. or so i have heard, i really hope both those games will be good.
I don't want to put words in Hideo mouth but everytime they (IGN,Gamespot,ect) he distance himself from Rising also in that Japan magazine he was quoted sayn he wasn't happy with the way rising was going...plus rising is being made by MGS team B while team A is doing Peace Walker which also made MGS4
@ Bigboss19 so is MGS4, this was the worst in the series. Every second you get a cut-scene. MGS4 and GeOW 2 were the most disappointing games in 2008. @Bigboss19 I know, but it didn't feel like MGS at all. P.S never liked " Halo " and will never do.
I can see how some people didn't like MGS4 due to all the videos but the fact is that gameplay wise its still longer then CoD MW2 and Halo3 for that matter Edit MGS4 was disappointing? but yet won GoTy from alot of websites and is one of the best selling PS3 exclusive to date with more then 5million sold?
You sure you played mgs4? oh and cut scenes were skipable, wasn't hard to skip them either, just a few button presses and wallah you could play again.
how Konami continues to make worthless titles on the Wii and DS yet their sales are so disappointing that the only thing that kept Konami afloat was MGS4 and Pro Evolution Soccer. I just went to the website and about 90% of their games were shovel ware. "Twilight Scene it" (Wii) - wow, who didnt see this one coming. "Ultimate Party Challenge" (Wii) - dam, just by the title you know this one is gonna be a bomb shell... and last but not least my favorite... "Walk It Out" (Wii) - i mean just read the description for this one. "Get off the couch and get moving to the beat of over a hundred hot songs! Step to the beat of hot hits like the Black Eyed Peas’s “Boom Boom Pow” and Demi Lovato’s “La La Land” and explore a unique in-game world you create with each step you take! It’s a fun and easy way for the whole family to get their hearts pumping!" oh boy, doesnt that sound intense! I cant waaaait to play this one. No doubt I'll burn tons of pounds and magically become healthier! >.> What's the saddest part is that the profits made off MGS4 and Pro Evolution Soccer where used to develop these shovel crap titles and Konami wonders why profits are down almost 19%...
Konami need to look into new IP'S, MGS and pro evo are well over 20 years old and although MGS4 was good,it was more of the same with awesome graphics and longer cut scenes and as for pro evo, it still feels the same as the PS1
just like for microsoft things are hard without halo and for nintendo things are hard without mario...whats the point..everyone has their heavy hitters...good thing sony has many and not just one like micro and nintendo
The sooner Konami go out of business, the sooner Sony can swoop in and grab Kojima and his IPs and have the only part of Konami worth a damn these days. Seriously, Konami are just dire and the reason things are hard with MGS is because their other franchises suck or are sucking.
I wish they would make a new suikoden. I loved those games.
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