CVG: Sequel will arrive in a window that makes the most of its quality, says Ray Muzyka.
i hope they change the engine, its really showing its age, other than that, the game is flawless
I don't think they will change the engine much. I really like how it looks and plays.
i'm hoping that they at least make use of the new Unreal Engine. ME2 runs off of UE3.5 so it would only make sense that ME3 run off of UE4
What is wrong with you? It looks amazing.
The Unreal 3 Engine is a graphical power house to be honest. The only thing limiting it is the console hardware. On my pc I have The Last Remnant running at 1920x1200 with X8AA X16AF. And I kid you not it makes makes every console game look last gen. And remember what a terrible mess of a game that was on the 360 all due to hardware limitations.
I was actually surprised what they squeezed out of the Unreal 3 engine. This level of quality was definitely not expected. Bioware has proved that they know how to use the engine, so there should be no worries if they use it for Mass Effect 3, too.
Rush Come on with your comment. higher resolution doesn't make great graphics, a turd is a turd. A turd in higher resolution just makes a clearer turd. BTW last remnant could be 40893254y2357823475y8347983 x 2698475902348508723984 resolution and it would still suck.
Considering that it shows you have absolutely no knowledge pertaining to resolutions and anti-aliasing, I don't know why you commented on the subject in the first place. Not only did you not prove him wrong, but the only thing you argued was your subjective opinion towards the games... gameplay. How about the next time you comment, you make it will constructed with some factual knowledge in it, so we can take you seriously next time. That way, you wont come off looking like a jackass by shooting a man's comment down. I honestly don't think I've read a comment by you that I could take seriously. Actually, next time just stay on topic (with the comment you're relating to or just the article in general).
Your ignorance is astounding, and rather then going into all the reasons your an idiot I will simply show you proof. http://img651.imageshack.us... This image it take a little while to load because I tried to keep as much quality as possible although its still lost quite abit.
Mass Effect 3 release timed to "maximise quality". Or in other words when the next XBOX releases because like joydestroy posted above the UE4 engine is ready for the next system (which everybody knows they were talking about the next XBOX) as Epic stated about 4-5 months ago.
I think you'll find it's the console that's showing it's age, and not the engine. ME2 looks amazing on PC, one of the best looking games in years.
I love the engine, they showed so much detail in the world this time around,plus graphics were increased significantly.Plus new engine takes too much time, and they would want to release all three out before next xbox.Any way I feel sorry for them like naughty dog people have got high expectations for the following games.
Haven't finished 2 but can't wait for 3.
I haven't even picked up 2 yet and I'm looking forward to 3! *Crosses fingers that he will be able to go out and pick up ME2 this weekend*
What have Naughty dog to do?
This time next year? Release date aside, really excited for ME3.
I hope they can release sooner or at least have a team dedicated on making a 6-12 hour expansion, they really need it before going to 3.
The PS3 version will release day and date with the Xbox and PC version. I'm calling it. Mass Effect 1 and 2 will already be on the PS3 by then.
At this point, I suspect IF it will release on the PS3 it will come as one trilogy... However, that doesn't seem to maximize their profits though and we know EA likes $$$.
I can actually believe that when Mass Effect 3 comes out Mass Effect 1 & 2 will be on PS3.
LOL There will be a PS3 version when BioWare will be busy with ME2 DLC and ME3 development? It would be funny if we see a EA port of this game on PS3 a year or two later or after ME3, because I would like to see this RAM hungry game on PS3 as a port LOL. EA is smart to stay out of the fanboy wars because ME2 was actually fairly graded/reviewed. If they start talking about who gets the game and who does not, the pro PS3 sites and fanboys would start a massive relentless smear campaign on the game. They're keeping their mouths shut this time because they know better based on when people were saying the same things and speculating about ME1.
But Troll Police...You hate ME2...Because its on the Xbox360...lET ME GUESS...LIKE Oblivion hen it was on the Xbox360 you hated it...once it hit the PS3 you loved it LOL
can come to the PS3, then this great game will.
CVG needs to learn to spell. Maximise? Incredible.
English is written differently by different groups of English-speaking peoples. It is proper spelling, if not to you.
"The Unreal 3 Engine is a graphical power house to be honest. The only thing limiting it is the console hardware. On my pc I have The Last Remnant running at 1920x1200 with X8AA X16AF. And I kid you not it makes makes every console game look last gen. And remember what a terrible mess of a game that was on the 360 all due to hardware limitations." I do not agree with you. I do not think is the hardware or the engine. It is the developers. The Last Remnant was rush for the Xbox 360.
It is very much to do with hardware limitations TLR is a system hog I have put 100 hours into the game I know alot about Hardware so I have a valued opinion on this. Am using a Q6700 and a ATI4890 with 4GB of RAM to run this game which are vastly more powerful then any current consoles. And I still only run them game 28-60 fps. And sometimes like 5fps when my characters use a rare special move like the Gae Bolg but that only happens maybe once an hour. That's why you can only use 6 unique party leaders on the 360 version. And its unlimited on the PC, they had to tone down the rest of the graphics to generic soldiers with no textures. And even though the game promised control of 25 party members at the time that was never the case the max you can control in a sense is 18. Of course I unlocked that limit with a little directory edit but when I used above 19 member's the game became unstable. Am not saying your not valued to your opinion but honestly you don't have the experience I do in this area. http://img651.imageshack.us... Check that out I made that for a post above before, you simply cannot achieve that level of graphics with the 360 version. And it looks better on my screen that screen shot has lost quality but its still good.
Are you lot insane?? Where is the graphical powerhouse in making objects not even react to environments or destruction. Also the visuals are plastically and unrealistic! In ME2 for example there aren't even any shadows on objects and also has low res textures in many areas. Even Gears of war 2 was hyped to have destructable elements and that was an EPIC fail. CryEngine 2 is the ONLY graphical powerhouse to exist if all games use that engine we will truely see something unreal...
Yeah your so right...... /facepalm
thank you...... lol... so Unreal is now a power house after the last your nearlly every unreal game that has used the engine has been trashed. Lets be honest with ourselves how many times have we heard gamers crying about devs using unreal 3 and how they wish they would use something else. in my opinion there have been 3 games to use unreal that standout; ME2, gears of war and batman. now i am not going to pretend to know and get all technical about it, but unreal has a particular "look" about it that you see in every game using it and everything feels so static - looks great, but still feels like something is missing. mass effect looks great and it is one of the best looking games on the 360 or any console, but I can think of better engines that would make the game look even better. bioware have shown that great games can come from the unreal engine, but we will never know how much better they could do using something else. anyway, ME2 is a great game, but ya i would really love to see what it would be like in another engine.
Again your talking in console terms jesus christ, The only thing holding the Unreal Engine back is console hardware anyone that knows anything about PC's will tell you that. http://img651.imageshack.us... Check that screen shot there's clearly its all static because its a screen shot. but in-game at my end its like a living breathing town. And them visuals although dimmed because of the quality lose when I was uploading/saving that are still better then anything on consoles. Look remember a game called Quake? Well Left 4 Dead 2 is build on a modded engine (Source) of what Quake Original used. Yeah from Quake to Left 4 dead 2 that engine is showing its age now. But Unreal 3 engine is still has atleast a good 5 years in it and people won't stop using that engine until way into the Playstation 4 /720's life cycle. Source Engine has gone from that, http://www.gamerbase.com/fi... to http://z.about.com/d/compac... that... Look no disrespect alright, its just if your not a PC gamer is hard for you to grasp how much life the Unreal 3 Engine has left. And when you quote console games to me all completely limited by the console hardware not the engine it gets a little annoying.
@ Rush yes we are talking about it from the " console " perspective. The point is on console ..YES, on console there are other games running on other engines that manage to run on "consoles" with all there limitations and on average perform better and create environments that feel much more alive then what we have seen from unreal. yes the limitation is the console, but again with in those limitations other engines manage to use what is available in the consoles and perform better. it's great that your a PC gamer and at too high a level to grasp what we simpleton console gamers are trying to talk about. if it upsets you i understand. I know we sound like noobs talking about everything at the basic retard console fanboy level. bioware has shown that the unreal engine can still push graphics and ya, there maybe a lot of kick still left in it, but i have played the ME2 from beginning to end and loved it, yet I can still see what super is talking about and i still agree with him. I am a 360 fan although i own a ps3 as well. all i am saying is within the limits of what both those consoles can do, i think there are better engines.
Lets not pretend here that Mass Effect 2 doesn't look stunning. Uncharted 2 and KillZone 2 are the only games you can really argue that use there own engine and look a tiny bit better then Unreal 3 games (on consoles). If there really was such an issues with the Unreal 3 engine on current gen consoles, why would devs use the Unreal 3 engine more then any other engine to make console games this generation? It's clear the dev's have a better idea then yourself of if an engine is reaching its limit. And with the influx on Unreal 3 engine games still being released on the 360/PS3. Am going to say your wrong.
@ Rush come on man... you are kidding me. nobody said ME2 didn't look stunning. why are so many devs throwing out unreal games whenever they can.. unmmm, maybe because it's a cheap engine to license, easy to use. it can't be because it's easy to get graphics out of it because most games using the engine look like dog crap. in the same month that we have seen ME2 we have also seen darkvoid, still using the same engine. if it's so great, why didnt sony just go with using unreal for killzone or uncharted. apart from gears, masseffect and bioshock, how many unreal games have really shined this gen on consoles on 360 or ps3. when you consider the number of games actually using the engine quite a lot have been subpar and thats what a lot of people have been complainning about. do the devs know more about it's limmits then me, sure they do. I am not pretending to be the technical pc guru or anything. I am not a dev or anything like that. I just play their games and comment on the end result. I would go on, but it's 3am and i got work tomorrow. you still don't seem to get what we are trying to say, so i will just leave it there. ME2 is a great looking game and it proves that unreal can produce great looing games. Unreal will be used for a long time to come because of costs and what you can get out of it in relation to that...but as great as ME2 is, other engines ( on console ) could have given an even better result. it still has issues, lighting, textures etc.
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