Analysis: The Flip Side - VVVVVV's Fiendish Heart

Columnist Andrew Vanden Bossche takes a look at VVVVVV and how difficulty is managed in games with environment-focused design, from Metroidto BioShock.

Andrew Vanden Bossche: I've been playing VVVVVV so much I've started fearing my column will flip upside-down ever time I make a carriage return. Even editing this column was a traumatic experience, as rows of spikes greeted me at every turn. The game's unpronounceable title is evocative of its number one cause of death, but there's more to VVVVVV than spikes, spikes, and more spikes.

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