220°

Rolling the clock back to 1998

1995 was a good year to be a gamer, that was until 1998. 1998 dwarfed all other years for game releases on the PC and on consoles. Gamers were trapped in a happy medium of many consoles and the PC. Games like Half-Life, Starcraft, Metal Gear Solid, and Resident Evil 2 were released. But the Goozex Report has to ask two things, what will these games be remembered for? Can next year top 1998?

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thegoozexreport.blogspot.com
kube005197d ago

Hours of wasted time in Half-life...

Redempteur5197d ago

i made a slight calcul

I spent in HL , cstrike and day of defeat , opposing force over 450 hours .... that's a lot ...

Another good thing about HL is that he doesn't needed a very good pc to run back in the day .. so a lot of people could enjoy it ....

Redempteur5197d ago

oups sorry about the spelling mistake *didn't need *

98 was such a great year

Method5197d ago (Edited 5197d ago )

Easily the greatest year for video games ever. The only other year that even begins to come close is 2004.

JudoChinX5197d ago

Such a huge year. Looking down the road 12 years later, these franchises are still as, if not more important than they were upon release. Starcraft is one of my top games of all time.

JimmyJames705197d ago

Yeah, I started playing games much later. I didn't even know there was a Rainbow Six until the Vegas series started.

El_Colombiano5197d ago

You and 30 some odd million other gamers.

UltimateIdiot9115197d ago

Really? My first Rainbow Six game was well Rainbow Six. It was a great game though my memory of it is a bit fuzz on it since I was around 9 or 10 at the time.

kube005197d ago

Yea the original Rainbox 6 has not held up well...

Handhelds_FTW5197d ago

Wasn't only huge year for gaming, but for the electronic music genre as well.

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50°

Larian after Baldur's Gate 3: "We have ambitions to make really good RPGs, and that's sufficient"

"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.

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gamesindustry.biz
110°

Baldur's Gate 3 Fan Makes It Playable In First-Person

The Elder Scrolls: Baldur's Gate 3.

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thegamer.com
Becuzisaid10d ago

Kinda cool I guess. Seems they just allowed the camera to zoom in right on top of the characters head and then able to control movement like a fps. Makes me wonder what the game would be like if I didn't ever zoom way out and scroll over the environment to check out for enemies nearby almost constantly.

180°

"You're an idiot," BG3 boss says of studios firing tech artists, "we're hiring them to work for us"

"They can define so many things and they know your games"

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gamesradar.com
anast25d ago

The companies that fire creative talent that demand high compensation are not looking to make good games. They just need someone to disguise a monetization scheme. The goals are different. They would be idiots if they were looking to make a solid game and fired solid talent, but they are not, so they are not idiots when it comes to their goals. However, they are idiots if they think it's sustainable.

Becuzisaid25d ago

"They just need someone to disguise a monetization scheme."

The most true statement on the Internet today.

raWfodog25d ago

This is along the same lines of them cancelling or abandoning tried-and-true IPs just to create cash grabs games. It really makes a difference when the top people love games and love what they do. It shows in the final product.

CantThinkOfAUsername25d ago

Hopefully, you don't let BG3's success get to your head and become CDPR 2.0.

isarai25d ago

There really is gonna be a divide between the corporate games and the crafted games.

anast25d ago

Good. Corporate can go to mobile that way we can get our hobby back on the right track.

RiseNShine25d ago (Edited 25d ago )

That's why some guys make "game of the year" games, and other make, well, Suicide Squad Kill the Justice League.