Cartoon Network to Develop A MMORPG

Cartoon Network announced that it is developing its first massively multi-player online game in an unprecedented partnership with a leading MMOG developer, Seoul-based Grigon Entertainment. Cartoon Network New Media will debut the game in the United States. This is the first-ever partnership between a U.S. entertainment company and a Korean developer to create an MMOG for the global marketplace.

The Cartoon Network MMOG will launch in spring 2008 and target the growing and sophisticated kids' interactive gaming market. The game will be free to download, with subscription and micro-transactions available to players to enhance the gaming experience. New areas for exploration and play are planned and will be added regularly over a span of several years. The game brings Cartoon Network's beloved characters and sensibility to the fast-growing online gaming realm with an "East-meets-West" creative approach. Grigon Entertainment is best known for successfully developing and launching several online games in Asia, including Seal Online, a light-hearted role-playing game (RPG) that took the online gaming world by surprise. Localized versions are available in Korea, Japan, Taiwan, China, Indonesia and Thailand.

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news.softpedia.com
Sphinx6582d ago

I call dibs on Lazlo, the talking monkey who is at summer camp! Woohee!!! L-l-l-larry! L-l-l-larry so hairy!

50°

Shadow of the Tomb Raider lets you turn off glowing hints for a more immersive experience

Separate difficulty settings for combat, exploration, and puzzles

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gamesradar.com
90°

Remember When: Videogames Understood The Joy Of Exploration

We remember when videogames understood the joy of exploration

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nexushub.co.za
andydalum2444d ago

I do miss this with games, I think that's a major reason skyrim and fallout 4 were so successful even with them stripping alot of RPG mechanics. We don't have enough studios doing things like the first 2 Dragon Age games, first 2 mass effect, dark soul series, turn based (I miss this so badly), seems like to many dev's are trying to use the same formula Action action action and it's not always bad but just leaves the market kinda stale in my opinion.

Prince_TFK2443d ago (Edited 2443d ago )

You right. Most of today’s games are just carbon copy of eachother. No more innovation. No more emphasis on fun or exploration. You want something cool in game? Well you can pay via MTs and lootboxes to get that without having to explore anything.

This kind of mentality is slowly killing games, as we can see with the recent releases.

thepatientgamer2443d ago

Bruh, botw and horizon literally came out last year

agent45322443d ago

Yeah, GTA San Andreas the main character becomes fat, plus many activities from looting, gambling, playing basketball, etc.

TheOttomatic912443d ago

Super Mario Odyssey, Zelda: BOTW

60°

Paperbark's Beautiful, Bucolic Charm Persists in Harsh Aussie Wildlife

Bush exploration, wombat-style.

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