Ars Technica: "It's easy to review a game, but sometimes a title comes along that just begs you to sit down and experience it. We're not going to give you a "buy" or "rent" verdict on these games, but rather say that you need to go out and give them a try. Tatsunoko vs. Capcom for the Nintendo Wii-a game with a name that begs for a quick glance on the cover art to make sure it was spelled correctly-is one of these titles. What makes it so special?
Well, we have a few thoughts on the matter."
For the Wii’s 15th birthday, here’s a list of 15 Wii games that deserve ports or sequels.
Are you one of the understandably many who has sworn off MvCI because of how it's being handled? Or are you still interested in giving it a shot purely on its gameplay?
I was a bit disappointed with the demo. The art direction is one of the reasons I loved the series. It always looked so awesome to see animated sprites that looked right out of a comic book. Even MVC3 had the comic book appeal. Honestly, I am with everyone else, that DBZ fighter looks amazing...
character models for some of them are not great but the gameplay is solid af..the infiniti gem system is great and at least it has some type of story...but i understand the disappointment..no spiderman/xmen is terrible also
Jumped ship is going a bit too far but after that demo I am very cautious to see how the final product is. Will wait for feedback before I Purchase said product.
Third-party video game developer Capcom and animation studio Tatsunoko are preparing a special exhibition.
The event was originally posted by Famitsu, and Shoryuken translated the information. The event will open on April 21 and last until May 7, and it’ll be held at the Aqua City Mall in Tokyo. Both companies are collaborating to celebrate their milestones: Tatsunoko’s 55th anniversary and Street Fighter‘s 30th.
A 2d shooter of lost planet as an unlockable hellz yeah!