Kotaku: You may have noticed that over the past couple of years video games marketing has become increasingly pervasive, many publishers intent on telling us as much as they can about a game before we can get our hands on it.
But are they telling us too much?
There once was a day that all you knew about a game before it was out was what it was generally about. You'd see some screenshots, read a preview, maybe see a trailer in more recent years, then bam, it's out. At the time of deciding whether to purchase the game or not, you were thus armed with only the necessary basics: the game's genre, how it looked, what it was about.
It left you to experience the rest of the game for yourself.