PC Perspective may have broken the End User Licensing Agreement, a Non-Disclosure Agreement, and probably annoyed OnLive to no end when the site borrowed someone's beta account for a detailed write-up on the performance of the service, but with the testing done far outside the beta's supported area, the write-up has caused no small amount of controversy. Yesterday, OnLive responded to the criticism via its official blog.
Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game
Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.
GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."
Even though the Super is out, this Chinese brand is releasing a base RTX 4080 - and it comes with AIO liquid cooling and a striking design.
...should be renamed to OnLifeSupport....and the plug will soon be pulled.
I feel like I need to give them the benefit of the doubt. Even though I don't think that the U.S. has the infrastructure to handle what they're talking about, I still want to see how this turns out.
I really don't think this will perform that well.. You will need very low latency. According to this article about input lag http://www.anandtech.com/vi... about 100ms input lag from a mouse movement to the display on the screen is where you'll start to notice a delay. They also measured TF2 input lag, and it was always under 100, hitting a maximum of 89ms.
Now, thats just from your mouse, to your computer, to your monitor. Imagine what it would be like traveling from your mouse, to your computer, through your ISP, to the server, back from the server, through your ISP to your PC and then to your monitor. Take for example a really low latency connection between your PC and the server of say 30ms. Worst case, 120ms input lag. Average would probably be around 80ms or so, which is pretty decent. But imagine a more average latency, of around 50-60ms. now you are looking at a minimum of 100ms input lag and 140-150 max.. not looking to good. Also, using V-sync will kill your input lag even further, so if you don't want screen tearing expect some heavy input lag.
This is just one game, I don't know how optimized other games are for input lag, but I've never really heard anyone complain about TF2 for that reason. Fallout 3 is apparently much worse.
Also, this can depend on the type of monitor you use (really high end monitors have much lower latencies and 120hz monitors are also much lower). But I don't see someone who wants to save money by using this service, shelling out cash for a high end monitor.
Onlive clearly don't work. And where's is it's market.
PC gamers already have better specced PC's.
This has epic failure written all over it.
Jump Out, Play B3yond