DarkZero: Emberwind Review

When a group of people come together and make an indie game, chances are good that the first decision made is using a 2D perspective for their dream project. Unsurprising, as most people with the passion and know-how to create an independent game hail from the NES/SNES era, recalling fond memories of jumping in two dimensions while collecting as many useless items as possible to raise their superfluous high score. Developer Timetrap seems particularly poised to make people recount the good old days with their latest release, Emberwind.

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