1UP: Death by Cube Review

DBC's trouble goes deeper than simple poor design; there's no vision here, no sense of what the "point" of the game is. In Hollywood, before you pitch a script, you're often asked for a one-line description of its overall concept, called a log line. 1UP would like to hear what Square Enix's log line is for this game, because they are betting they just don't have one, and couldn't generate one if they tried.

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