In 2008 EA's Army of Two arrived on the scene with a bang, but it also delivered some false promises. At the time EA pledged to redefine strategic two man cooperative gameplay in a videogame. Unfortunately, Army of Two didn't exactly "redefine" co-op gameplay as compared to Gears of War and the whole experience felt incomplete leaving many disappointed. That being said, it did not stop EA from selling millions of copies. So on many levels the game was a success and aptly justified a sequel.