60°

Creating Fear: The Gameplay Mechanics of Manhunt 2

Rockstar details the game's brutal AI, stealth factor, creepy cut-scenes and atmospheric audio. New concepts and screens included.

Rockstar Games is gearing up for the July 10 release of Manhunt 2 on Wii, PlayStation 2 and PSP. The ultra-violent title throws players into The Project, a disturbing asylum built in order to house human test subjects for a variety of shady experiments. Rockstar explains the process of creating the environments in the game below:

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uk.wii.ign.com
90°

Bizarre & Forgotten Final Fantasy Games

Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.

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culturedvultures.com
gigoran81d 16h ago

I don't quiet get who it's directed at. General player? Sure, I can believe them not knowing some of the less popular final fantasy games. But final fantasy FANS? There is nothing forgotten about these games.

gold_drake1d 12h ago

i was just about to say the exact same ha

i played all of those games haha

130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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www-alhub-me.translate.goog
senorfartcushion4d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg3d ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler894d ago

Hope they use his vision in the game

Inverno4d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman3d ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof4d ago

I wouldn't hold my breath on "bold".

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100°

More Final Fantasy IX 25th Anniversary Merch Has Been Revealed

Celebrate Final Fantasy IX's 25th anniversary with the latest merchandise, including figurines of Zidane and Vivi, and a range of t-shirts.

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gamersocialclub.ca
CrimsonWing695d ago

What a great anniversary, nothing but merch revealed!