370°

Massive Effect To Gameplay

Critical Gamer writes: Casey Hudson, Executive Producer of BioWare's Mass Effect franchise, took a short break from the trenches to tell Critical Gamer what his team was most excited about and proud of regarding the company's highly anticipated end of January release, Mass Effect 2.

"Probably the biggest enhancement that we've made for Mass Effect 2 is simply the moment-to-moment feel of the game. It's faster, smoother, and more precise, and that makes the whole experience that much more exciting and immersive."

The game feels more like an action game. Gameplay seems as if it has been sped up considerably, which almost makes the player believe they are playing a game developed by Cliff Bleszinski, rather than a traditional BioWare release.

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criticalgamer.co.uk
DemonStration5212d ago

Ugh this game needs to come out already!

meepmoopmeep5211d ago

i just hope it's not

Mass DEFECT, again

i hope they fixed the tech issues of the first game

mikepmcc5211d ago

Am I the only one that saw he spelled 2 as "To" ?????

4Sh0w5211d ago

I still love the original ME, just continuing the story with ME2 already garaunteed the game would be a 1st day buy for me, the welcomed improvements are just icing on the cake. Great job Bioware.

+ Show (1) more replyLast reply 5211d ago
Pidgeridoo5212d ago

Sounds like they wnat this game to be more action based than an RPG.

chrisulloa5211d ago

You obviously know nothing about Mass Effect, the customization is incredible, the good / evil choice is awesome, and the characters have great development.

Mondayding5212d ago

Doesn't say much, does he, other than "it's better than the last one"...

Cubes5212d ago

I hope all this ramped up action doesn't 'dumb down' the RPG side of things. I really wish RPG's gave you the ability to choose how in-depth you could go into customising your character, so if you're new to the genre you could leave character building to the computer. It might encourage newcomers to the genre, and it would also keep the hardcore fans happy as well. Win win situation.

moneybuyseverything5211d ago

Improving gameplay quality hardly suggest that the "RPG" will be dumbed down. Improved combat, physics, powers doesn't translate to being dumbed down IMO.

Pidgeridoo5212d ago

I agree with cubes. I hope that all the action doesn't ruin the RPG side of things i hate when games do that!

scruffy_bear5211d ago

Yeah I agree let's hope Bioware hasn't dumb down the RPG side of things

Show all comments (23)
110°

The 7 Best Western RPGs: Immersive Adventures

RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.

SimpleSlave17d ago

"I started playing games yesterday" the List... Meh!

How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera

And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden

DustMan17d ago

Loved Alpha Protocol in all it's glorious jank. Great game.

SimpleSlave17d ago (Edited 17d ago )

Not only glorious jank, but the idea that the story can completely change depending on what you do, or say, or side with, makes it one of the most forward thinking games ever. The amount of story permutation is the equivalent of a Hitman level but in Story Form. And it wasn't just that the story changed, no, it was that you met completely new characters, or missed them, depending on your choices. Made Mass Effect feel static in comparison.

Alpha Protocol was absolutely glorious, indeed. And it was, and still is, more Next Gen than most anything out there these days. In this regard at least.

Pity.

80°

The Best Video Game Romances of All Time

Wealth of Geeks explores some of the best gaming romances that have stolen our hearts over the years.

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wealthofgeeks.com
30°

Diandra Lasandro (D4) and Brian Kindregan (D3) Interview – Diablo Podcast/Vidcast Ep16

Diandra worked on Diablo 4 and also other games at Blizzard including WoW: Dragon Flight. She’s also been at Bioware, Carbine, RIOT, and she is currently working at Crystal Dynamics.

Brian was the Lead Writer on Diablo 3 Reaper of Souls, worked on StarCraft: Heart of the Swarm, StarCraft: Wings of Liberty, and was also a writer on Mass Effect 2. He’s also been involved in movies such as the Iron Giant.

Diandra and Brian discuss their industry experience, the games they have worked on, how the writing process works, and much more.

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purediablo.com