The big news of DevStation was the session on the rollout of features for the Home community service. Currently undergoing a closed beta, it will launch globally in October. In between now and then, there will be a monthly SDK (or HDK as it's known) releases, as more advanced features are rolled out. For example, the current pre-release version only supports the use of Maya for the creation of 3D assets, while v1.0 will add 3ds Max and Collada support.
"Developers are having to make a shift in their mindset about the kind of games they made," he says. "Now there's a route to market which means you can tune and work on your concept and get attachment to that title. Ultimately though, retail disks aren't going to go away. Later this year, we're bringing out 50 GB Blu-ray disks because games won't fit on 25 GB disks, so the market is exploding in different directions."
"I think PlayStation 3 has bought in a lot of studios who haven't done console games before," he predicts, adding: "If we rely on the established houses, we're in danger of getting the churn of old franchises, but I'm pretty confident we'll start to expand the developer space and in my group, we're definitely encouraging developers to innovate.