RPGSite takes an in depth look at the Crystarium and Synthesis level up systems of Final Fantasy XIII and give their impressions about the level caps and linearity that have caused so much fuss among fans.
FINAL FANTASY II had no leveling system. Instead, it increased and/or decreased a character's HP, MP, STRENGTH, etc. based on the battle and what actions the character made. Stfu about the leveling system. All of the FINAL FANTASY games are different. Get used to it...
FINAL FANTASY 7 PLEASE
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