HN writes: "It's funny how a little change in perspective can totally alter one's enjoyment of a title, and not always for the better. With Divinity II: Ego Draconis, Larian Studios decided to take their Diablo-esque Divinity series and move the players a little closer to the action, bringing us down to an over-the-shoulder third-person take on the action RPG. And for some reason, this new outlook made me feel something was lacking in this latest outing to the world of Rivellon. Perhaps I expected a deeper RPG experience to accompany this closer viewpoint, perhaps I've been spoiled by recent third-person titles. Regardless, I feel that the Divinity series has taken a slight downward turn in this latest installment."