Game Informer: Divinity II: Ego Draconis Review

Combat and character development separate role-playing games from the adventure genre. Divinity II: Ego Draconis would have been better off as an adventure game. Its world and background fiction are top-notch, expertly fleshed out by dozens of in-game books and extensive voiced dialogue. The third-person action, on the other hand, is designed and implemented so poorly that every encounter is a chore.

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3297d ago