Xbox 360's Xbox Live Arcade and PlayStation 3's PlayStation Network have firmly established themselves as successful gaming platforms, capable of supporting a diverse ecosystem of titles. But after more than a year of operation, Wii's WiiWare still has difficulty attracting the same attention.
2009 saw the debut of yet more downloadable console game programs, this time for handhelds: DSiWare, exclusively for Nintendo's new DSi, and PSP Minis, for all models of PSP as well as PlayStation 3. Since launch, proprietors Nintendo and Sony have faced significant challenges establishing a reputation for -- or even awareness of -- their new services.
So what went wrong?