PC Games published a Nvidia PhysX vid of Dark Void.
April's 2021 Games with Gold lineup includes the Xbox One titles, Vikings: Wolves of Midgard and Truck Racing Championship. Xbox 360 titles are Dark Void and Hard Corps: Uprising.
Dark Void is a pretty decent game, I have it on disc for PS3 but hey... I'll grab it digitally to play on my Series S. Hard Corps Uprising is a freaking sweet (and hard) game. I've had that for a while and still cannot beat it.
Lol the Austria leak was fake then. This looks better than last months which was rubbish
*Truck Racing Championship*
"monitor tire wear..."
Yeah, that's what I want out of a video game. /s
What have they got in store for next month, Vehicle Inspection Sticker: The Game?
This Week on Digital Fiasco: Ubisoft’s Steep review policy, Everybody loves Kojima, Goddammit, Knack 2? Really?, Hermen Hulst may be a Bond villain. Also we talk about No Man’s Sky’s deceptive advertising and the wisdom in their messaging strategy. But first, we welcome some special guests to the show. All of that and more on this episode of Digital Fiasco.
Posted by James Martin on Apr 05, 2016 // Director of Marketing, PS Now
Dust off your finest crimson overcoat and sharpen your sword because Devil May Cry 4 and Devil May Cry HD Collection — as well as several other Capcom games — are joining the PlayStation Now subscription service today.
Here are the Capcom games joining the PS Now Subscription service.
a jetpack peripheral wouldnt make me buy this
i guess it'll put my GTX295 to some good use. ;) just like mirror's edge and batman AA.
I don't think there is anything than can make this game playable. There is just no hope after playing that demo.
I called it people.
2 and a half weeks ago I wrote this comment:
eh...
this sounds like a definite flop to me.
Their videos look rough at best.
The story too incoherent with the designs and plain cliche.
Why does everyone think that the more time you spend making a game makes it better?
With the size of companies and all the people working on such a game, it's simply inexcusable.
Either they are a victim of insane circumstance or simply have no clue as how to make the game good.
I betcha the game designer got too caught up in the concept of the Bermuda triangle that he added too much and has been pulling his hair out trying to make it all "work" for the player.
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The demo was horrendous.
Sloppy in every possible way.
Graphics were just annoying and as I said in my comment, were uninspired, and bland.
The textures are horrendous.
The music was too loud and intrusive and threw everything off.
I think they should of quieted the music so much so that only sounds of wind and the jetpack were heard. That would give the player depth,and sense of height and as well as a feeling ofintimacy with the jetpack, which is the starring role of the game.
the cut scenes looked like crap. I cannot believe a TEAM full of people worked on those. It reminded me (as I am an indie game programmer/designer) of some of the crap 8 year olds would put together and throw every which way on the internet.
Nearly last gen in graphics.
and the "bloom" effect was so intense I thought that it was as if they splashed water on the lens of the camera (figuratively speaking) and tried rubbing it off with their fingers. I figure it's because the graphics were so dated that they needed to hide the low quality models and designs in some way.
Controls were annoying as hell. Flying felt like a choir, and fighting enemies while flying was just plain tedious. While running around on foot, the camera was WAY too close to the player and I couldn't see much at all of the rest of the screen. It's as if they thought Dead Space's camera wasn't close enough, so they decided to zoom twice as much so we could count the individual polygons on the jetpack.
what bugs me the most about the game though is that the concept is COOL. It's INTERESTING. Why make it more complicated than that? why have a cover system and the likes when all you want to do is fly around or run around and kill things?
Oddly enough, the interface reminds me alot of Too Human, which is rather ironic, considering the fact that this game's been in development for a hell of a long time and has nothing to show for it.
I don't want to bash this game, I really don't, but try harder for the love of god.
PS: I know graphics don't make a game, that's why I included bits about sound, UI, as well as controls.