260°

GestureTek. Project Natal not so new?

GestureTek's 3D depth tracking and control system uses depth sensing cameras to track full body movement and hand gestures in 3D space.

Bot Smasha5641d ago

Its a laggy rip off of the eye toy , it shows those buffoons at M$ cant think of anything original.

bennyace5639d ago

It's a Wiimote rip off. And the N64 came up with the rumble pack and then Sony released the feature on their PS1 controller. Get over it everybody copies everybody.

nogolis5641d ago

The eye toy has been doing this for how long now? That Aqarium game or the PSN did what natal does to a T and it cost like 2 bucks.

Microsoft Xbox 3605641d ago (Edited 5641d ago )

Of course it's nothing new. We've seen this kind of tech way before the announcement of Natal. It's only new because MS is doing it.

Bigpappy5640d ago (Edited 5640d ago )

The 3D motion camera tech was around before Natal. 3DV with the Z-camera was a pioneer of the tech and was shown demo'ing the tech on PS2. Lots of PS fans still thing the demo was done with the Eyetoy. Anyway, MS bought out that company last year. This video, shown here, was posted a few months before that deal when public, but there are other companies that are working with the tech. 3D cameras are used on some high end cars like the Lexus, have been for a few year now, to give info of the surroundings to hep with backing up and what not. Sony had nothing to do with the Z-cam though, that tech was developed by 3DV in Israel. Natal is a bit different in design because it uses to cameras instead of the Z-cam's one camera and inferred sensor. Natal also uses M$ proprietory software with customized gestures and voice recognition. We will soon know what Natal can really do. I know for sure M$ is not the only company working on the tech. I they are successful with it, expect to see different versions of it on the market with in a year. M$ though are the ones who are spear heading the tech in the general public and gaming industry. They are the ones taking the big financial risk with the tech to try and bring it mainstream. I appreciate that effort.

Saaking5640d ago

PS3 Motion Control = Upgraded Wii mote

Natal= Upgraded PSeye.

It's really that simple.

JokesOnYou5639d ago (Edited 5639d ago )

So now, ps3 extremists with duplicate accounts go trolling Youtube, have no source article, create a Natal headline+? and post it as news= approved of course.

I wonder what would happen if >>I<< went trolling Youtube, nah who am I kidding, doubt I could find anything to question sony in a "slightly" negative light, and if I did, its unlikely that I could think of a creative headline questioning how great all of sony idea's and motives are....if I was to be so brilliant/lucky no doubt it would be approved on n4g, right?

OK, good job so now you have exposed micro's dirty little secret, "OMG micro didn't invent full body motion tracking!" those evil bastards had us ALL fooled all this time. Well now that micro has been busted, no need to go ahead with plans for Natal, nobody likes a company using existing tech/idea's, improving on past failures and pushing things beyond whats been done before. 'meh, who would want a company to do that? So what's all this "un-deserved" interest and excitement from media, developers and GAMERS about? pfft, the haters no best.

hmmm, I starting to think those f#$&'s are lying about being the creators of the wheel too. Oh the lies!....Oh the EVIL!...OMG micro has destroyed gaming! /I hope that makes you feel better "Microsoft Xbox 360" lol

JOY

sikbeta5639d ago

xbox crew can say whatever they want about natal, but Spielberg came first with Minority Report @_@

http://www.youtube.com/watc...

:P

IdleLeeSiuLung5639d ago

PS Eye got their technology again from GestureTek:

"GestureTek's patents and software for motion-controlled gaming have been licensed by companies including Sony for the PlayStation EyeToy, Microsoft for the Xbox 360 Live Camera, Hasbro's PlaySkool for the ION Educational Gaming System, and Japanese wireless operator NTT DoCoMo for gesture-controlled mobile games."

source: http://www.gamasutra.com/ne...

Bigpappy5639d ago

PSeye is not a "3D" camera.

Saaking5639d ago

@Bigpappy

Exactly which is why I said it's an >Upgraded< PSeye.

Just like the PS wand is an >upgraded< Wii mote.

lightningsax5639d ago (Edited 5639d ago )

Here's one dude that's backing you up on your comment. It was markedly non-fanboyish and a pretty simple explanation.

PS3 is taking the Wii Motion Plus idea and making it much more precise and a heck of a lot of fun.

Natal is tech that is advanced beyond the PSEye, adding much more depth, as evidenced by the work that the Tel Aviv company did before Microsoft bought them. It's an improvement on the PSEye idea, and it's a way to bring primitive mo-cap into the home, which is neat!

Personally, I'm looking forward to seeing what happens to both of these. I'm happy that I won't have to go out and get a PS3 to experience their motion controller, since I've got one, but *if* Natal is supported by great games and I get the job I'm pursuing, I'll be getting myself another console. I'd much rather experience as many great games as possible than pick a side on this one. This is going to be an interesting year for making gestures at your TV!

Oner5639d ago (Edited 5639d ago )

This is nothing new. It has been proven time and time again. The PS Eyetoy has been shown to be used with a controller interface LONG before the Wii or the Wii motion Plus & DEFINITELY before Natal! If you want to be informed accurately here are some more videos showing it

http://www.youtube.com/watc...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

http://www.youtube.com/watc...

An article about it

http://www.gamespy.com/arti...

And a bit of key info from the Wiki ~ http://en.wikipedia.org/wik...

"The EyeToy was conceived by Richard Marks in 1999, after witnessing a demonstration of the PlayStation 2 at the 1999 Game Developers Conference in San Jose, California.[3] Marks's idea was to enable natural user interface and mixed reality video game applications using an inexpensive webcam, using the computational power of the PlayStation 2 to ****implement computer vision and gesture recognition technologies.****"

That's over 10 years ago. And with the interaction of a controller about 8 years ago. The info is out there people and easily enough to find, verify and confirm for yourselves.

NewZealander5639d ago

it may not be new, but its new to people who play consoles at home, just imagine how far its come, i personally think its a great idea, and i dont see how its anything like the eyetoy, i dont have to look at myself on the screen and natal works in a 3d space, eyetoy was just for mini games and didnt get alot of support.

natal may not be the hit that MS wants it to be, but i believe in waiting till the product is out before counting it out.

+ Show (8) more repliesLast reply 5639d ago
THE MAX SPEED 215641d ago (Edited 5641d ago )

Of Course natal is not new. MS just bought the 3DV(or sumthing like that) Conpany that Was working on the device and renamed it NATAL. that's about it.

ApocalypseShadow5641d ago (Edited 5641d ago )

microsoft bought the company they saw sony working with and wanted to get those patents.cornered the market with prime sense too.

(7:24)
http://www.google.com/url?s...

http://www.google.com/url?s...

but nothing new.

THE MAX SPEED 215641d ago

I remember those videos.They even have the Block game.

40cal5639d ago

Yep, I remember seeing that video a long while ago, good stuff. So no Natal is not "new" and yes Sony has been playing around with it for quite some time.

n4gn4gn4gn4g5639d ago

to find out that MS buys up someone else's tech and pawns it off as revolutionary.

/s

lightningsax5639d ago (Edited 5639d ago )

Dude, that's how business works. It's a little sad that inventors don't get all the credit, but big guys buy little guys' ideas, and the little guys get some cash out of the deal.

Microsoft's role in all this isn't inventing the technology. As you all pointed out, it had been done, and MS put more money forward than Sony to make this happen. Their role is to get support from game creators and have games come out for Natal.

Use this barometer: if the games stink, it's Microsoft's fault. If the games are great, it's Microsoft's fault. It's also Microsoft's fault if Natal itself doesn't work, due to their monetary investment in the idea, their PR campaign to get it sold, and their modifications to the product.

However, it's silly to argue that Natal wasn't completely their idea. They know that - it's not even an argument. If you really want to argue, focus on the outcome: Is the target audience just casuals? Are the games great, or are they another Tony Hawk Ride debacle? Is it worth the price? These will be the questions to look out for.

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