One thing Bitmob is disagreeing with a lot these days is peoples' contempt for short games. They think there's a lot more that goes into a game's value than just the time it takes to beat it once.
Wanting to get more for your money makes sense. Only getting about five hours of entertainment for $60 sounds like a rip-off compared to 30 or 60 hours, but what's the real gauge for that time? Is that kind of thinking compatible with every consumer?