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Kombo: Castlevania: The Adventure ReBirth Review

First released in 1989 for the original Game Boy, Konami's Castlevania: The Adventure had more problems than pluses. Protagonist Christopher Belmont lurched forward at Frankenstein-like speeds, the trusty Vampire Killer whip powered down with each injury, and the game's four levels were designed with pixel-perfect jumps in mind in a game engine that could not support it. Looking to improve upon this frustrating entry in the Castlevania series, franchise maven Koji Igarashi and his development team have come up with Castlevania: The Adventure ReBirth for Nintendo's WiiWare library in which the original game is pumped up with improvements and elements taken from a handful of other Castlevania games.

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3665d ago