At first glance, 2008's Mirror's Edge seemed like an ambitious game. Featuring first-person parkour and gameplay that didn't revolve around massacring aliens, it sought to be a ground-breaking title. Unfortunately, due to various problems, it ended up functioning more as a proof of concept than a fully-featured video game.
And while it's true developers DICE spared no effort in creating a unique game world, the game lacked the polish necessary to become a true classic. Luckily, DICE will get to have another stab at making their breakthrough title, as confirmed by EA CEO John Riccitiello, and Games Abyss would like to offer up a few ideas for improving on the original.