The very first gameplay vid from the upcoming Source Engine Mod SHIFT.
Source Engine is outdated and not hat good.
Source Engine is 5 years old still looks better than a lot of games. For it's time it was revolutionary, not in just graphics but physics. With the new shiny graphics of 2009 and the coming decade Source Engine still stands strong. Pretty good for a 5 year old engine huh?
Source is great all right , but it's hardly new and uncommon ... ID and Epic are used to that too , and maybe crytek will once they dminish the required horsepower with cryengine 3 . Most people dont realise that modern warfare 1 and 2 , and the treyarch game , are based on a modified Quake 3 engine . Even if he reason behind doesnt seems a good one , especially in MW2's case , it still a great feat . Pretty much all of them stand the test of time , studios just had to stop jumping to the next thing all the time .
MW2 sold millions, but it doesn't have very good textures, bloom, HDR or ambient occlusion. which is pretty damn ironic when a 5 year old engine can do it.
i agree, but mw2 uses a 10 year old engine(ID Tech3 iirc)
No, it doesn't. Only the original Call of Duty used the Quake 3 engine. Since CoD2 they've been using a proprietary engine they developed themselves in-house.
It's still branched off of the idTech 3 code base.
But it would be nice to see Source 2.0 They at least need to fix it up so that it stops freaking out when the environment moves. I've fallen through the elevator on L4D at least 3 times.
@tdrules Q3 engine is quite old , more so than Source a still relatively "new" engine . The only problem with MW's engine , is how they persisted with it in MW2 . Especially when they have been using quake engines for every call of duty already . @LightofDarkness Nope they have been using heavily modified Q3 engine . Just like Half life 1 ran on heavily modified Quake engine with the addition of adding stuff like skeletal animation and Direct3D support .
"The Call of Duty series went from using a highly modified id Tech 3 engine, (based of the customized version by Splash Damage), to a totally new engine in its latest iteration." From modswiki. Similar entries will be found everywhere on the web, the only reference used as proof I could find was some guy in a forum who was merely speculating. From just about every source I could find, they say that IWx.0 engine is completely proprietary (although it is mentioned that their BSP code is very similar to Q3s, but still original).
What a great engine! It's really stood the test of time.
Anyway like i've been saying Quake engine was used from 96 till 2005 (condition zero and half life 1 repack)
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