10°
8.0

Aussie-Nintendo: Tomena Sanner Review

Tomena Sanner also features split-screen multiplayer. It's just the main single player levels, but now you're racing to finish before everyone else. A neat little addition, if nothing else. The game has a really basic graphical style to it, but the motion-captured animation is a treat. Things can look a bit rough when the camera zooms in (this is a mobile phone port, after all), but it's not a huge enough issue to slit wrists over. There's also an on-screen ticker with running commentary, which is absolute gold. Tomena Sanner will keep you coming back time and time again!

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aussie-nintendo.com
5226d ago
20°

Casual Monday: Tomena Sanner

One of the greatest aspects of the mobile games market is that it often gives games overlooked on other platforms another shot at success. One such title is Konami’s strange sidescroller Tomena Sanner, which first found life as a WiiWare title back in 2009.

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hardcoregamer.com
40°

Invented Narrative as a Hook in TOMENA SANNER

"Life is very much a process of adaptability, so we are always learning from and being shaped by experiences presented to us. Maturing by means of this exposure, our senses gradually become less and less enamoured by reusable tactics of jocularity. That's what we like to think, anyway. For some, no matter how many times they've seen it happen, it's amusing to watch a virtual character proudly put itself face-to-face with an entity only to then be chased by it. It could be because we see little reason to fear for personal safety that we react the way we do. Our not being physically present in a space brings with it an emotional disparity; though, as evidenced by a responsive smirk or chuckle, this doesn't distance us entirely from surface feelings stemming from such actions and movements. Really, then, the key lies in delivery." -- Wiiloveit.com

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wiiloveit.com
10°

Diehard GameFAN: Tomena Sanner Review

If you like your gaming ripe with Japanese zaniness, there is no alternative to Tomena Sanner on WiiWare. The game's quirky nature will no doubt be what pulls most players in and its simple, yet solid, timing-based platforming will ensure they have a good time while playing. Players will get a unique presentation with the title and its animations are no doubt the highlight of the title. A decent spread of challenge and multiplayer modes stretch the title just a little bit, but at the end of the day, there is little to see in Tomena Sanner, which features only about an hour's worth of content. Tomena Sanner is more of a title players will come back to in short bursts as opposed to sitting through long gameplay sessions and all of the game's modes recycle the exact same gameplay levels. Regardless of its negatives, though, the title's one-button nature should help anyone get into the title, making it a solid title to pick up at the 500 Wii Point level.

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diehardgamefan.com