According to SEGA's Constantine Hantzopoulos, it is unlikely the company will produce more mature games for Wii. Hantzopoulos also talks about the sales of MadWorld, House of the Dead: Overkill, The Conduit.
Well the PS3 Sphere is coming and it was your internal memo that leaked some info on it. If you wont create mature games on the wii, at least port those wii titles to the PS3 and get around to putting fith phantom saga back in development...
Sega tried, but Wii honors simply refuse to buy. Too bad for them.
Maybe if the games were actually GOOD, people would have bought them. Overkill: It could maintain a stable framerate running at 30FPS, even though HOTD2 can run at 60FPS on Wii with no problems. Those momentary freezes really screwed up your aim. The game was also ridiculously easy. Madworld: This has to be the most repetitive game I've ever played. Doing the same six finishing moves and listening to the same stupid jokes from the announcers for hours got old really fast. Conduit: Do I even need to explain this one? The Conduit was just plain BAD. Red Steel was a far better FPS.
Yeah I'm glad you bring that up. Yeah sega port these mature games to the hd systems and watch them sell even worst than on the wii because none of those games where that good. They will sell as good as sonic in 3d did lol. Make some good games and poeple will buy them. Man I can not wait till the other motion controllers come out so that these guys can have proof that they suck. Conduit was the only game worth getting from the bunch yet HVS really didn't put a single player game on the disk. Another thing is multiplayer is what made it fun. Put a 2d shinobi on it and I'll buy it. A sega rally I'll buy that too. Hell bring back your old franchises too. Another thing is sega should not be following EA lol. They are the reason why the DCast failed they pulled all support. Man I'm really glad these guys did not make a system they have totally lost their way.
I never played Overkill but 'Madworld' and 'The Conduit' are bad games, plain and simple. The wii is a weird system when it comes to 3rd parties making games they think people want.
I am a Wii owner but I have a HD console, I supported those titles and I agree with TheDeadMetalhead. -Edit- Overkill and Dead Space Extraction ARE ON-RAILS, we already have a lot of on-rails on the Wii, we need something different.
Sega, do me a favor and just make a sequel to Skies of Arcadia. I know I know, you have alot of shovelware to put out yet, but still at least give us fans one game that you made that we want. I mean cmon, how can you screw it up and not put out another skies game after you did a remake of it on the Gamecube? Seriously what is wrong with devs these days?
Honestly, House of the Dead Overkill is the only reason I still own a Wii. I hope it gets a sequel, I don't care what system it's on, I just want it.
If it's rated M the game still looks like crap. I will only play a Wii game if it was rated Adults only.
I meant to say "Overkill: It COULDN'T maintain a stable framerate running at 30FPS," Anyway, Ubisoft has had no problem selling these kinds of games for Wii. Red Steel sold over a million and No More Heroes apparently did okay, since it's getting a sequel. The difference is that those game, though both flawed, were actually fun to play. The audience Sega's trying to market to usually know the difference between a good game and a bad one. They can't be fooled like the people who buy Generic Mini-game Collection #332. There's a reason why HOTD2&3 sold over a million, while Overkill didn't even get half of that. Hell, even Ghost Squad outsold Overkill, because it was actually fun. Shallow, short and generic, but still fun. tl;dr - There is a market for these kind of games on Wii, but the games have to be good first.
Someone can make a list of successful Third Party MATURE Games or rated TEEN on the wii I'm asking cuz IDK and I'm serious, don't trying to bash or anything As far as I know, the wii has: ·COD MW2 ·COD [email protected] ·COD3 ·FF the crystal bearers ·House of the Dead: Overkill ·SH: Shattered memories ·Dead Space: Extraction ·RE4 ·Madden 09 Add games to the list if you know and tell me if they're successful or not
well mabey sega should actually market there games i mean i saw like 3 commercials for madworld and HotDOK freaking none for the conduit
Yikes, not good news at all. And listening to the podcast, Hantzopoulos did seem pretty disappointed.
Did they even advertise games like The Conduit, HOTD, Mad World, etc? I didn't see much advertising for it to be honest. Still sucks to see Sega had to take such a huge loss before finally realizing they were going in the wrong direction. It was only a few months ago when a Sega exec came out and said they were pleased with the performance of their M rated titles on the Wii and would even attempt to tap into that market more.
those title made enough to profit because they didn't cost that much to make, Madworld was clearly a budget title, HOTD was a rail shooter, TCON well its the conduit the developers first serious game. Madworld and HOTD were amazing but the don't cost as much to make as Halo and Uncharted, those games need to sell a lot to make profits.
Link to the podcast? Of course no one wants to make good games on Wii, they don't sell.
i love your evidence, please become a lawyer
Your Nintendo Fanboysim is correct. Wii has an incredible attach rate and 3rd parties sell millions and millions of mature titles.
ok time to ... tell me how much [email protected] sold on the Wii tell me how much RE:4 sold on the Wii tell me how much NMH sold, and what suda 51 said about it's sales, and that its getting a sequel tell me how much Metroid Prime 3 sold tell me how much Umbrella Chronicles sold tell me how much red steel 1 sold? tell me how much LOZ TLP sold tell me how much Brawl sold? About Madworld, the game is black and white, 6 hours, runs at 480i doesn't scream budget title to you?
Do you know what 3rd party means? Zelda, Metroid, and Brawl are Nintendo games. And those other games you mentioned, didn't do too well compared to Nintendo's first party games. EDIT: Did you not learn to read? Compared to 1st party Nintendo games, games that sell upwards of 5 million copies. Those games did not do well. And unless I'm mistaken, WAW did the best of those and it only did only a little over a million. The rest have not done as well as you seem to think.
i think you missed the point forget the 1st party games and tell me how those 3rd party titles i listed sold go and do a little research [email protected] sold more then a million on the wii, there now go search the rest of the list
I love how this is a news article about a studio director of a 3rd party company talking about pulling support for mature titles on the wii because they don't sell well and yet tunaks still manages to spin it in nintendos favor. For the love of god, read the freaking article.
"[email protected] sold more then a million on the wii" Guy, better edit that part of your post cuz we all know how COD games sell and +1m salez is a shame on this particular franchise
Now I feel guilty for not picking up Mad World. Am I to blame here? OMG NOOOOOOO!!! What have I done!? :( Wait, what am I saying? I didn't even realize it was a comedy-infused brawler until after I read the reviews. All Sega's PR department did was put a rap music video online and called it a day... I see it's $20 on Amazon right now, maybe it'll have a second life as a budget title. Oh for the record, I'm not to blame, I bought House of the Dead: Overkill and had a f*cking f*ck blast with it. :)
Man, Madworld is cool. It doesn't have a deep story if you're into those, but if you want to have stupid fun and just f... s... up, it gets the job done. Oh yeah, it was made by Platinum games, the same company behind Bayonetta if that matters to you.
didnt sega say a while back that they were pursuing "hardcore" titles on the Wii?
This isn't surprising. All you have to do is look at which Wii games sell and the only ones that sell have Mario, Wii, or both in the title. That's the problem with catering to the casuals. They hardly ever buy games and they only buy the biggest games associated directly with the console.
One of the few developers willing to take risks. People say a lot of bad things about Sega, but truth to the matter is that they're one of the very few developers who aren't afraid to experiment.
I think you missed the point here. Sega is saying they are going to stop taking risks on the Wii.
I'm not missing the point at all. So many developers avoid making quality titles in fear of most Wii owners giving their games the cold shoulder. Sega not only released one quality title, but several. Sega took a lot of risks since, unfortunately, none of them sold fairly well. I think Sega has made the right call by throwing in the towel. They tried more than most developers would dare dream of on the Wii and didn't get the response they wanted. To be fair, the didn't get the response that they deserved from Wii owners. They're releasing Yakuza 3, with voice overs, even though the first two sold terribly and the 2nd didn't include English voice overs. They released a niche title on the PS3 (Valkyria Chronicles), though it ended up selling better than they had originally thought it would. Thanks to those sales, it's getting a sequel....though it's on the PSP, it's a sequel nonetheless. They've even shown interest in making another Valkyria Chronicles on the PS3. To be fair, as unique as they try to be, they should seriously leave Sonic alone, lol. Rather than bringing a bunch of awkward elements to Sonic's gameplay, they should just leave Sonic as a fast-paced platforming game.
I agree that SEGA has been more willing to take risks than most other publishers, however, the point of this article is how they are no longer likely to take risks on the Wii.
I know, but you said that I've missed the point, which I didn't...maybe I just didn't word my first post properly or maybe you just aren't reading it properly, idk. I know Sega is no longer going to take risks with mature Wii titles, but my initial post was pointing out that they weren't afraid to take as many risks in the first place. I don't blame them for quitting after trying to much, lol.
They're acting as if casual titles sell. NO. The only way for a casual title to sell on the Wii is if it comes with some dumb peripheral. Thats why you see Wii fit, Mario Kart Wii, EA Sports, Wii Play, and all the other crap sell a crazy amount of units. Look at Wii Music. A typical crappy casual game, except it didnt come with a peripheral. And even with Nintendo's HUGE and HEAVY marketing for that game (seriously I thought I'd never stop seeing that game on TV) it sold a typical 2 million units (typical for a first party game). The only games that genuinely sell amazingly well on the Wii are the tired (but still great) franchises like Mario Galaxy and Super Smash Bros Brawl. Too bad Metroid flopped.... Dead Space flopping on the Wii cements the FACT that the Wii isn't a gamer's console, and the only time it's a console for casual gamers is when a new peripheral comes out. The conclusion to Nintendo's experiment here is that if a first party publisher chooses to ignore the "hardcore," then that said publisher will have no audience to rely to for sales, and for third parties to be successful. If Nintendo didn't have Mario and Zelda, then all their games would have to introduce a new peripheral and unheard of marketing in order to do exceptionally well. Here's my own prediction: Super Mario Bros. Wii wont sell half of what MW2 will by the end of January. Edit: Yup, you're right, and I stand corrected. Although NSMBW will still not outsell MW2 by the end of this month.
NSMBW already out sold MW2 on PS3. Look it up, by March it will overtake MW2 360. Look it up, facts and numbers do not lie.
Where's your proof? In the NPD report for November, NSMBW was still behind the PS3 version of MW2.
When you go for the squeaky clean family image. You make it to where you can only sell E rated games and shovelware. Look at deaspace and madworld. They tanked in sales because they were the kind of game the casual gamers dont want. If those games were on PS3 or 360 sales would have fared much better because hardcore gamers are wiling to take chances and try the unfamiliar. Wii will never be able to sell "mature" games. Al the fanbase wants is mario and weird excercise games that dont really work.
Lol becareful what you ask for all of those games will get ported to the motion controlling hd consoles and when they don't sell we will all say well ps3 has too many casual gamers and moive watchers and when it doesn't sell on the xbox we will just say it's not halo or gears or cod lol. Nmh is coming to the xbox and when it doesn't sell the truth will be right in front of you. The hardcore as a whole suck this gen. It's time to make new hardcore gamers.
Correct me if im wrong, but arent the killzones and halos Casual titles as well? I mean they are mainstream as hell.
There is a difference between mainstream and casual.
It's not that the entire Wii audience is casual (look on how good Call of Duty WaW sold after a year). As for MadWorld's sales, it was black-and-white (hurts alot of eyes), very repetitive, and extremely gory. Dead Space: Extration was a rail-shooter that was promoted in a "weird" way (can't think of another word to describe it) when they said, it was GUIDED FIRST-PERSON EXPERIENCE. The Conduit was average as I had just found out myself (the X-Play review was right!). It didn't have enough content to keep me interested, I just lost interest. Note that I am still going to buy The Grinder as it has the content to keep me playing.
I find it a bit odd that they use a rail shooter, a niche brawler, and an indie dev's first original IP as their litmus test for the console. None of those titles were destined for big sales. -- HotD is in a genre that just doesn't generally sell huge numbers. -- MadWorld, being a 6-hour long black-and-white brawler with no replay factor, was aimed at a small audience (and Platinum/Clover have had this problem before). -- Conduit was a good first effort, but it couldn't hope to stand up to the best FPS on the market (COD sells well on Wii). And Dead Space was a rail shooter when the core audience wanted a TPS. Plus, it was also short with no replay factor. Eh, it's their prerogative. I admire that they tried. I just wish they would've actually put out more marketable games instead of ones with limited appeal.
ADVERTISEMENT SEGA. I see a million Mario and Sonic Winter games commercials but didnt see any TCon commercials. They did advertise Overkill, however that is a niche game. Arcade style rail shooters have always been a niche genre. SEGA dropped the ball on advertisement on TCon and Madworld though. Look at Borderlands, an average game with stellar advertisement.
To Sega's credit, they did put some commercials out for MadWorld and Conduit. And Conduit did alright in its first month for being a new IP by an indie developer. But they didn't follow through, then waited too long to give the game a price drop. With MadWorld...that game was just not going to be huge. It's not a mainstream game. The Clover/Platinum team didn't get huge sales with Viewtiful Joe 1 or 2, or Okami, either. Maybe they break the losing streak with Bayonetta. But you're right that they put a lot more into those Mario/Sonic games. Maybe had they put half that much into Conduit (and had HVS fix that damn wall/map spawn bug), they would've gotten bigger sales. Then again, the interviewee acknowledges the slow burn sales for Wii games. That's just how games sell on the system, even first-party ones.
Well, man you know what? It's like an article I read somewhere, can't remember where, but I got the jist of the article. I t was something like, a company can market a game to hell and back, but quality is quality. No matter how well you market a game, or how well it sales, quality is what gamers remember. That's what gamers will remember in the long run. So a game may not sale well, but the game will be remembered for years like Ico or Mass Effect. Gamers would do well to remember that rather it be a 360 game PS3, or, yes, even Wii.
as I stated before HoTD: Overkill got a decent share of TV commercials but I cannot say the same for other games. Dead Space Wii is a decent game however if EA gave it some commercials around Xmas it would have done better. At the end of the day its the publishers fault why their games dont sell on the Wii. 360/PS3 fans are rabid and know exactly what is coming out because there is constant ads and Tv spots everywhere. However for M Wii games, you really have to go by word of mouth or by the internet because if you dont, you will never know about them.
No the problem is wii gamers operate the way console gamers use to work, word of mouth if it sucks you get to try it first hand and if it rocks it sells out. It's not because of nintendo or the Mario name ethier. Nsmb is going to crush all 3d Mario in half the time. Also nmh2 is going to have pretty good sales along with tvsc. Those are really good games.
This is fine if they can't get quality games out there then they are going to see that the casuals are even harder to sell to. The hd guys are the only people buying duds with hyped scores.
The same argument can be made for wii games. Wii gamers are buying duds because they're considered, "good for a wii game." Scores aren't hyped. There's plenty of bad games on all 3 consoles but with the ps3/360 it costs a lot to develop a game. Developers are realizing that horrible games might put them out of business (free radical with haze and factor 5 with lair). The scores aren't hyped. The games might be (and usually are) but most games this gen feature extremely high production values. Direct comparisons to the 360/ps3 is the last thing the wii needs right now.
"The scores aren't hyped." Ahahaha, you kill me. I guess the scores would be accurate if they clearly stated which games were minimally interactive cutscenes and which were actually video games. I love when they talk about great story in these titles. Like would make up for an unskippable 20 minute cutscene. Even worse is that the story is atrocious in 99% of these games but they keep focusing on it for some cinematic model. Every game has the same voice actor - the guy who does nathan drake in uncharted or ezio in AC2. And he's not good enough or the story isn't good enough to let him play sympathetic characters! My friends and I grew up on atari and NES. We spend more time on boom blox and Mario than xbox or ps3. If it helps you understand I bought the xbox for geometry wars 2. These scores are madly inflated. Coming from someone who has played games since NES and atari on PC and consoles most AAA titles don't hold my attention at all. They're remakes of remakes with more focus on awful story. AC2 is a rare exception.
Does this make ubisoft the only 3rd party to produce mature games (on a regular basis) for the wii now?
Activision has pretty much put out a new COD every year for Wii. Capcom will probably keep up with Resident Evil (hopefully we get a proper TPS soon). EA put Dead Space out, but we'll have to see what they do next (or what they may plan for MoH). And then there's Ubi with NMH2 this month. But I wouldn't put it past Sega to try more mature Wii stuff. The article references that the titles they've put out HAVE been profitable. They can't keep expecting Mario/Sonic games to do huge numbers if they saturate the market with them. ...anywho, that's just considering the "M" label (plenty of core games aren't "M").
yea, capcom completely slipped my mind. I think EA will pull their support for "mature" games soon, considering their complaints and whatnot. Also, I didn't mean mature as in M rated games, i hate the whole, "mature, hardcore, casual" subtitles that games get now. What the wii needs is solid third person perspective games. They don't even have to use motion controls. Sidways wiimote or classic controller would be fine. No one wants to spend money on countless on rails games or mini games. Crystal Bearers looks like a solid effort, (i haven't played it yet). Fragile looks really good too, that's probably the next wii game that i'll buy. What i'd love to see would be a professor layton for the wii with full voice acting. That would be awesome.
Sega will do good this year. I already got bayonette, and I reserved sonic all star racing. I would prefer to see a new ristar and kid chameleon.
they should advertise more, for 'M' wii games in general. i hardly ever see them, only things like M&S or NSMBW. i wouldn't know half these games even came out if it wasn't for nintendo power. also those games were for certain people, small crowd. RS don't sell in general, so HOD and DSE are out of luck. DSE even more so, since fans were pissed it was a RS and then lost interest in the game after that. then theres the other two, The Con and Madworld. the Con was just a run of the mill shooter, or average. Madworld was also very repetitive. sadly, i don't have much hope for that gladiator game either. have you seen the gameplay for that? its like wii sport boxing. i was very disappointed when i saw gameplay of that. the grinder looks better. maybe they don't need to make 'M' rated games, just make them "hardcore" not every game needs blood,boobs,sex, and needs to be an FPS with online. Mario is "hardcore" and that has nothing like that. MvC2 is hardcore and doesn't have blood. "Hardcore" doesn't have to be M rated.
I own all of them, and to say they least, they are actually really good games. Madworld is a fun game to play in small intervals for the working man. House of the Dead: Overkill reminds me of the day were I was pimple faced and pumping quarters into the Arcade. The Conduit is one of the most fun games I have ever played. I've played Killzone2, the entire Halo series, and every Call of Duty game. The Conduit in my opinion is one of the greatest shooters I have ever played. Its down right fun, sure the story mode is alittle bland, but the Multiplayer defiantly makes up for it. If anyone can honestly tell me they bought Halo, Killzone, or Call of Duty for the single player I will show you a person who hasn't played an actually story based game. I don't know why they are all upset anyway. The Wii cost less to develop on and each of the above mention SEGA Wii games has sold about half a million copies. Its not like they make a game like Haze and go under because it sucks. Less money put in means more profit in the pockets of developers and publishes and also less of a need to sell a hundred bajjillion dollarz.
mature? what mature? i only see gory games, not mature games... and M rated don't mean a thing, last time i know, there are more fans of mario than fans of nico belic out there... make a good, 2d sonic game and it will sell, not a on rails games ridden with crapyness that can't even stay on 60 fps...
Finally Sega has understood that the Wii is not a console but a gimmick machine and deserves only stuff for milfs. Jokes aside, I'm disappointed that many software house invest money in shovelware, short game experiences (even COD: MW2), handelds (I don't think you should experience games like FF: Dissidia, or DragonQuest or MGS on a small screen while you're traveling on the metro. Arkanoid, Tetris are an hell of fun to play on an handeld, not GOW. I had some Gameboys and I have a PSP (thought it could be different from Gameboys since I don't like Nintendo IPs), but I don't find satisfying to play games on those devices. Games are becoming expensive both for the devs and for us customers, so imho devs someway loses money resources and great ideas for the wrong machines.
the wii is looking pretty sad about now. Way to many 1 trick pony games out for it and just not enough quality. Its been months since I played it. Sad really. Bring on the games we want, Zelda Mario Metroid etc. With the power of the wii only cartoony games seem to look good, all these mature and graphic games just dont feel right on the console when you compare them to the 360 and ps3 counterparts. Now motion control is coming to the 360/ps3 nintendo needs to do summin special.
i wish Sega would talk Shenmue 3
'House of the Dead: Overkill' seems an appropriate title for the name of the game because it seems that the use of swear words in the game (the most in any game, I read) is overkill when it's been put on the Wii. I know that it's meant to be like a 'pulp fiction' type wacky Tarantino zombie game but there'd have been nothing wrong with just giving an enhanced version of what they'd done on the Dreamcast, without the language. We admire Sega for their fun arcade brilliance. It seems like when people put mature titles on Nintendo consoles they take the opportunity to go completely over the top like cutting wrists in Killer 7 on the Gamecube. No need to go quite so graphic! I haven't played MadWorld and I think that it looks distinct and fun enough enough (although definitely gory) that it would have been good for it to sell well. However the days of Manhunt 2 being in the news about the Wii are long gone. It seems that Nintendo have wholeheartedly steered themselves in the direction of family gaming for the time being because it's selling better.
By the way, I reckon that Super Monkey Ball may have partly inspired the Wii, when you look at some of the Wii Sports minigames. Maybe the Dreamcast, with all its peripherals, did as well. Nintendo hadn't been as interested in the control system or peripherals since the NES/SNES.
One little follow up...it's kinda hard for Sega to be disappointed in HotD:Overkill's sales. http://www.vgchartz.com/gam... VGC isn't terribly accurate for first week/month sales, but their life-to-date sales are usually very close. If Sega was expecting to get more than half a million (in under a year's time) out of an M-rated rail shooter, they're out of their minds.
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