Video Games Daily writes: "There are a lot of things I enjoyed about Crackdown but in the end it was the sense of progression that kept me going. Collecting orbs to level up and seeing the internal and external consequences of my actions was all the motivation I needed to keep playing and playing. Crackdown also provided the first open world that truly clicked for me. I got more enjoyment out of creating my own obstacles and events than I did playing through the already exciting story. The addition of co-op only improved the experience, turning a playground for one into a twosome to remember."