GGN writes: "Giant explosions and epic boss fights are easy to notice, but what about the small touches in a game that silently make the game the experience what it is? Developers constantly innovate and invent, coming up with clever ideas that quietly mold gameplay experiences and push forward the nebulous art of video game design. 2009 was no different than any other year in recent memory. It was full of ups and downs, sequels and original properties, failed and well executed ideas. We highlight only the best and the brightest innovations in gaming inside the first issue of Gaming Innovations."