TenTonHammer: Mythos Global Manager Q&A

Typically, once a game is on its deathbed, with life support pulled, the sheet draped over and lights shut off, there is very little hope for a resurrection. Mythos, a highly anticipated game originally in development by now defunct Seattle based Flagship Studios, is one of the rare exceptions. Join TenTonHammer this week as they sit down with Redbana Global Manager, Eric Liu, for a Q&A about the past, present and future of Mythos.

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