Zaxxon - Sequel, Spin Off, Start Over or Stay Dead?

Welcome to this week's, "Sequel, Spin Off, Start Over or Stay Dead?" Each week Diehard GameFAN is going to look at a dormant franchise that was once pretty popular, but for some reason has disappeared into the sands of time. Diehard GameFAN staffers will have four options for what they want to have happen to the series and you can see them in the title of this piece.

Although we tend to think more of Irem and Treasure when we think of traditional shoot 'em ups, there was a time when Sega had the most popular shooter of it's time. Breaking from classic 2-D gameplay, this game introduced axonometric projection or isometric gameplay to give the illusion of playing a 3-D game. It allowed your craft to move up and down in addition to left or right and quickly became a huge hit. Featuring progression similar to Activision's River Raid, this shooter would go on to be so popular Milton Bradley even made a board game out of it. It's nearly twenty-eight years since the original release of Zaxxon and people have forgotten that it spawned three sequels: Super Zaxxon for the arcade, Zaxxon 3-D for the Sega Master System and Zaxxon Motherbase 2000 for the Sega 32X. Today the Diehard GameFAN crew takes a look at this shooter and decides what, if any, future this one popular Sega franchise has.

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