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Why Final Fantasy XIII is a Bad Game [NSFW]

Criticism of blockbuster RPG Final Fantasy XIII has rapidly mounted, with the initial observation that the game is almost comically linear giving way to a litany of further dissatisfaction, many quite unavoidable even for the game's many staunch defenders.

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BadboyCivic3603224d ago

here comes all the Final fantasy hate now...let me guess FFv13 is better rite?
No reviewer will sway me from renting the game...i will be the only judge of its quality

ClownBelt3224d ago

Here comes the swarm of hate.

Chris Hansen3224d ago

Im still buying it on launch day but these points really worry me about the game:

1. There are hardly any towns.

2. Moving around is like a long marathon.

3. You can’t flee battles

4. Your party is completely healed after each battle.

5. The best tactic is almost always endlessly attacking. There is next to no strategy or skill involved.

6. Shopping is only done at “online” shops on save points, with no proper shops to be found. However, this doesn’t matter as you hardly ever get any money [and you can never buy anything more powerful than what you already looted].

7. There have been next to no changes from the demo.

Cold 20003224d ago (Edited 3224d ago )

Yeah the FF13 hate is getting out of hand.

Som people are going to be pissed in March when they'll actually enjoy the heck out of it lol.

ClownBelt3224d ago

The only way to experience this is to actually play it. Just watching or reading won't justify the experience you will get.

If you're on the fence because of what you've read which I can't blame you, rent the game first.

Bodyboarder_VGamer3224d ago

But did you even read the complains?

All of the complains are exactly what I thought when watching the stream on justintv... You basically don't need to play the game because it plays itself. This is the most restricted FF game ever made and on top of that it's divided into chapters... This FF game was made for the casual gamers.

gaffyh3224d ago

3. You can’t flee battles

4. Your party is completely healed after each battle.

^WTF? Being completely healed makes the game too easy, and not being able to flee a battle makes the game annoying.

I want to get this game, but the more I hear about it, the more worried I am.

THE MAX SPEED 213224d ago (Edited 3224d ago )

On an earlier article some guys were already calling the game a FLop because the game had an 3.5/5 Average on the Japanese Amazon page when the game just came out. While they were had it somebody pointed out that MGS4 also had an 3.5/5 Average on the same site. So I guess that game is a Flop to right? SMH.

the hate is big this time because the game is not PS3 exclusive. "FF13Versus is better even though no Gameplay element has been released."

and I agree with BadyBoy's comment

qface643224d ago

damn i already didn't really want this game it was a 50/50 thing
but hearing things like that and hearing the merit behind these complaints
wow im put off the game even more now

CrazzyMan3224d ago (Edited 3224d ago )

There are people, who love MGS4 and there are who hate MGS4.
There are people, who love Demon Soul and there are who hate Demon Soul.
There are people, who love FFXII and there are who hate FFXII.
I`m lucky, as i can enjoy with all these games. Some people can`t, BUT that doesn`t make these games Bad.

There will be people, who will love FFXIII and who will hate FFXIII.
But i`m pretty sure, that i will enjoy FFXIII. For me there is Final Fantasy(EPICNESS!) and there are all other RPGs.

specialguest3224d ago

It sounds like this won't be one of the greatest FF games in the series. I'll have to wait for more reviews.

baum3224d ago

No rebuttal, just crying about "but teh hate". These seem to be legitimate points. Why is anyone surprised? FF has been going downhill starting with FFX. The last FF with a soul was FFIX and even then, 7, 8 & 9 lost some of it when compared to the 2D FFs.

Redempteur3224d ago

so what if it's linear ? as long as the story is well made and well presented i don't care ..

All ff were linear ..so what ? people need to understand the différence between jrpgs and wrpgs once and for all .

You are healed after each battle ff13 is not the first game to do this ...what matters is that the battles themselves are fun ..AND/OR challenging ...

Some of you are critizing the game when each FF do things différently .and try to innovate a little ...what is the next complain ? no classes ?
Come on .!!

No stratégy ? SO WHAT AGAIN ? FF games were always the most easy rpgs released ...

all these points doesn't make FF13 a bad game.. however it show without a doubt that the writter of this "article" doesn't know s h * t about rpgs

thehitman3224d ago

is not the type of game you rent too much hours you spend into it to rent it. Just buy it.

Yarite3224d ago

-The party is fully healed because this is the hardest FF to date.

-The game is much more open then Final Fantasy 10, you just need to get halfway in to the game. The people saying it's linear are literally at max 15 hours in to the game. Probably less since importers only got it yesterday.

- You can flee battles however you can just run around the enemies on the field, also if you die theres a battle restart option and before you restart the battle you can re-arrange equipment and several other stats

- The character development so far is absolutely amazing with lots of backstory and flashbacks. The only people that will complain about it are non-ff fans who will buy this game

-There are minor to noticeable graphical improvements over the demo + huge gameplay improvements

-There aren't many towns at first but there are 3 large cities and 1-2 smaller towns

-The main character dying in battle is a lot like the other best RPG series ever which is called Persona

-There are levels, you level up and synthesis your weapons and your optima roles. Your main character is strengthened via a Sphere grid type system.

-The game is a lot more similar to FF10 then FF12....WHICH IS A GOOD THING

-Later in to the game you unlock more accessory slots

-Summon transformations are awesome

A lot of these aren't even legitimate complaints...

Bigpappy3224d ago (Edited 3224d ago )

If the game had changed since the early 90's then that would be news. This is the RPG Madden (Same every time with a new coat of paint). Have fun you guys that try to make this game of the year. May be it will win, but I will be playing ME2 and even 2worlds over this.
The kicker here is the criticism is coming from Japan itself, not western reviews. So I am not alone. Even some in Japan need a new game to seem ............New.

Sarcasm3224d ago

Haters wanna hate, lovers wanna love, I don't even want, none of the above I want God of War... Yes I do... God of Warrrr...

I'm still getting FFXIII on the PS3 regardless. It's still going to be better than 95% of the JRPGs already out this generation.

Venomish3224d ago

nice. the points makes me more excited for the game to be honest.
except the point "the best tactic is almost always endlessly attacking. There is next to no strategy or skill involved."
sounds like ffx, the only ff game i actually liked

MAiKU3224d ago

Like i said waaaay back when this game was announced for both systems....

Oh well, i'm still buying the game.

Redempteur3224d ago (Edited 3224d ago )

@Bigpappy

OPEN ZONE IS the other way!!

What you're doing is ignorance at his best ...

EACH ff not only has a différent , story , battle system , always on the top graphics when released with kick ass sound .

EACH final fantasy is différent ..for you to call it a madden rpg just show that you don't know what you're talking about and thus should stop polluting this comment area with these pseudo comment that shame anyone with half a brain .

GIVE ME THE COMMON POINTS BETWEEN FF12 and FF13 ..

i DARE YOU !

The hate for this game coming from people who HAVEN'T PLAYED IT
is ridiculous ..

Myze3224d ago (Edited 3224d ago )

Most of these complaints are completely dependent on how long the person saying them has played the game. All FF games are VERY VERY linear for the first 1/4-1/5 of the game. FFVII, the first big chunk, you are stuck in Midgar. Almost all FF have a very linear path early on, because they are building the story. Later one they introduce new aspects to the story and gameplay mechanics, and allow you to move around and do stuff more freely.

Honestly, what this whole thing sounds like to me is someone played the game for a day, got frustrated because early on he was scared it might be linear, got 1/10 of the way through it, then decided to vent on a webpage, being completely ignorant about the full extent of the game. All from what seems like someone who isn't a big fan of FF or RPGs in the first place (no matter what they say).

Anyway, I don't care what anyone says or anyone else thinks, there is no way in hell I would pass up a numbered iteration of FF, even if everything they say is completely present in the entire game (highly doubtful). The reason is simple: FF's strongest point by FAR has always been the story, and none of the problems mentioned affect that in any way.

Jinxstar3224d ago

The FF series is not what it once was and hasn't been for a long time ... looking much more forward to other RPG's next year myself. If it pulls a hat trick then great but with the amount of "Fail" coming from everywhere it's probably got some truth behind it. I expected nothing but universal praise for this game like Halo or LBP received.

However if FF is a must buy for you then you will get it. I think there are only a very select few who are on the fence about FF13. Those on the fence will have to see through the hype and make a choice. To me the "Fantasy" is long gone and replaced with much more "Sci Fi' which... For the most part... I detest in games. However if robots are your thing over magic and crazy cat-elf-midgets then rock on.

ceedubya93224d ago

But man, I loved that game. Probably my favorite FF game to date.

morganfell3224d ago

PS3 fans aren't the ones with a reason to dislike this game. The more news that arrives, the more it solidifies the PS3 as the only next generation console.

There are however a group of individuals with a reason to dislike the game and play down the fact the PS3 version is far and away the one to own.

sikbeta3224d ago

Its to soon for this kind of articles, I'll listen to someone that actually Complete the game

Godmars2903224d ago

Unfortunately CrazzyMan you're making the mistake of lumping the people who hate those games with the ones who have never played them and hate them. Say that they hate them when they've never played them.

That's what this gaming generation seems to be about: going into public forums and saying you hate a game you have no intention of playing simply because its on a gaming platform that you also hate. Going to the length of saying you've played.

Meanwhile you brainlessly hype games that you "like" knowing you have no intention of buying it.

GameGambits3224d ago

My copy is in Alaska right now and should arrive Monday morning. It's getting absolutely torturing to not try to get a fix of some new FFXIII footage and screenies to hold me over.

The complaints and the hate I've read from across the net has dismayed me not even a bit. The ONE thing and the ONE thing only that in my opinion was a mistake so far for this game is the elimination of exploring towns. Towns give the world life, and adding characters into them gives them personality. Odds are the game will play out that you save the world like most RPGs do, but if you can't have some connection to the planet you are saving it's a little wishy washy. Also from a gameplay aspect, the towns can also add side quests, places to revisit for later events, and more to explore.

I just keep thinking of FF9 which is my favorite FF. While some aren't fans of it, I do give the game props for making the whole world worth exploring. I looked in every knook and cranny for treasures, and the amount of side quests scattered about everywhere was staggering. :)

For people still on the fence then wait for the review in March from some of your own trusted sources. For the haters, go be more productive and get ready for Sunday when HHG shows up with some ridiculous article about "FF13 USA version gets extra character-Master Chief?" or some crap like that.

FamilyGuy3224d ago (Edited 3224d ago )

That this Final Fantasy is linear because of the 360 version right? It's right back to the PS1 days of mulitple disc where all exploration is done at the end and %50 of where you've been is inaccessible because the disc space couldn't handle it. The excuse was usually some cgi scene of past cities or areas being destroyed and this was the main reason why I love Final Fantasy 10 over all the other Final Fantasy's.

In Final Fantasy 10 you could re-explore ALL areas you had been to with no BS cutscene showing *Place was destroyed by giant monster/fire/bomb/main evil boss so far*

I'm still getting FF13 and I think it looks awesome, they just did what they had to do because they wanted to maximize profits. The overall outcome is still amazing from what I've seen so far so it's not really that big of an issue for me.

Pozzle3224d ago

I don't see the problem with linearity. FFX was ridiculously linear and it was still a great game. Even when you got the airship, there were still only two directions you could go in: Forward and backwards.

Skip_Bayless3224d ago

You don't get to level up by numbers. THat's it im going to rent this game and I don't even care if I get this game at launch day. I hate the new things they put in this game and I just hate Square Enix now. I do like Leona Lewis though.

vhero3224d ago

You can bet your bottom the haters are 360 fanboys now they know they getting a crappier version.

ChrisW3224d ago (Edited 3224d ago )

A traditional JRPG at its finest!

gaffyh3224d ago

@Yarite - Thanks for the info, that is comforting to hear.

Marceles3224d ago

Yarite just owned the whole article, bubbles man

Commander TK3224d ago

SE screwed us back at E3 2008, I knew that the game would b weak and not as good as it was suppossed to b.

indysurfn3224d ago (Edited 3224d ago )

But first, I have to get this off my chest:

If they had said in the 1up preview that the part they took from FF X-2 was NOT the battle system, I would have been glad to hear it. But did you guys see the 1up preview also? Last time I checked people liked the girls in x-2, but NOT the battle system (at least not traditional final fantasy people). Some how 1up is trying to pass the lie that people liked the hoky, dorky, clumsy, slap stick, 3 stoges battel system from the game. NO IT WAS THE FEMALES!
http://www.1up.com/do/previ...

Why is it that Square is on a one way tract to make Western Style rpg's? Do one, or the other, and you will please more people. I hope FFvs13 is a turn based, summon spell drenched traditional RPG. For a FF RPG whore like myself. I mean these non traditional RPG fans are not buying the game! Look at the sales in Japan! FF7 sold 6 times that amount on day one! I mean come on 5 million is a bad sales number for a turn based FF game. Find me one turn based FF game that is not a hand held remake that sold under 5 million. Or under 3 million in Japan. YOU CAN'T! This game only sold 1 million on day one? Alert!

I think we know why FFX13 came out first. One it takes longer for a turn based game to get produced, and two quality. This is the second article about the game to be negative. But I have to say one thing, American reviewers of JRPG's should not review JRPG's 99% of the time, because they don't like traditional rpg's. They can't hide it even during the review. They will complain about traditional things like, it being turn based, story line being cookie cutter, teenage heroes, story being over the top, music not being heavy metal, or pop, or rap, or r&b in other words being more classical, they will complain about too many cut scenes, having to power up, having to manage resources, being inmature (but they really mean not being dark and demented enough), the game being linear.

So at least rent the game for a few hours before you believe them. I don't give much credit to western jrpg reviewers.

I personally think Microsoft is using them to HELP Microsoft kill the Turn based JRPG. Because that is the biggest thing keeping Microsoft out of Japan - that they can control.

By killing sales of the JRPG worldwide you can make it something that Square will not want to make (for financial reasons).

ThanatosDMC3223d ago (Edited 3223d ago )

I wish they'll have a game like Blitzball in the game. I spent a lot of time refining my team and strategy in FFX in Blitzball. A card game is fine and all but Blitzball was unique and competitive. FFX-2 Blitzball from what i've seen sucked though.

Guierra Guado FTW! Also, my catcher guy. It wasnt Keepa. Yes, my eyes wondered too at the bewbs on this website.

shawnsl653223d ago

I'm still going to get this day 1. If it turns out mediocre, then there's always white knight chronicles I and II to play.

+ Show (35) more repliesLast reply 3223d ago
Light Yagami3224d ago (Edited 3224d ago )

FFXIII is a step backward. this game is too linear.

blitz06233224d ago

so you expect it to be like those Sandbox games? GTA-like? I'm fine with its linearity since its only until halfway. Most optional quests are sometimes better done when you're used to the game and its system anyway. Besides, most people will replay the game, so just blazing through the game is fine on your first playthrough.

Yarite3224d ago

FFX is all linear.

XIII is linear until halfway.

Light Yagami3224d ago (Edited 3224d ago )

I wanted it to be like FFXII, open world. This is why many people call JRPGs outdated.

MAiKU3224d ago

That's what you get aiming for two systems.

stb3224d ago

@ light

WEll let go back to its predecessor.

it is already told that ffxiii is half linear...and that may be great for me...since i enjoyed TO MUCH ffx and in top of it...ff vii...u believe it or no though.

FFVII was very linear too. spoilers

all that stuff in Midgar,
straight to Kalm,
then the super linear flashback sequence,
then Chocobo ranch,
then the cave,
then there was Junon,
then taking the ship to Costa de Sol,
then through the
path towards Corel,
then straight to Gold Saucer.
then right into desert prison,
then traveling towards Cosmo Canyon (gongaga was along the way, but still.)
from there, straight to Nibelheim, then no place to go except through the mountains
which then leads right towards Rocket Town..
after you get the tiny bronco, you could do to Wutai or other places, but no doubt the
next part was going back to that hermit guy and then
Gold Saucer for the stone, which leads to Temple of Ancients.
And from there it's time to go all the way through City of Ancients, and that's just Disk 1.
then you have the most linear travels through the mountains in the beginning of Disc 2, etc.

overall people shouldn't be surprised by FFXIII's linear start. it will open up later for sure.
It may not be as immediately open like FFXII, but it will be much bigger and less linear later on.

so yea, whoever havent played the lastest installments..may say so, but those who have THERE ISNT NO PROBLEM FOR...so xtard or no, this game keep appealing and still till i get it and i kno i will enjoy it as well as more than ff xii(regarding pipor...was the worst, but for me was one of the best of all ff that i had play)

here a review for a guy who already complete the game.

http://www.gamefaqs.com/con...

it seem that he says lot of stuff already and these about healing the party at end of each fight is fine since square said, it will be the most hardest ff ever...so IM HOPING FOR THAT.

GrandDragon3224d ago

Haven't you guys noticed the blatant hate this particular website has against FF13?

All the negative hype has been coming form the same source!! Take this with a pinch of salt

Blaster_Master3224d ago

Ill be so damn happy even if its a fraction as good as FFX.

GrandDragon3223d ago

I am currently viewing a Full walk through by a guy who lives in Japan over on Youtube. His user is TokyoDomeSF4

Current impressions: AWESOME Game and the fighting system is incredible.

+ Show (5) more repliesLast reply 3223d ago
Baba19063224d ago

crazy talk linear games can be awesome. i love ff games so ill enjoy it for sure. its no ff7 or ff9 but who cares. =D

GameGambits3224d ago

This is an impression by a user named duckroll over at NeoGaf that I think is worth reading over if you want some first hand knowledge of what the game is like by an actually non retarded person.

THIS IS NOT A REVIEW, I'M ONLY 10 HOURS INTO THE GAME.

FFXIII is a really interesting game. No doubt it is the HD successor to the FFX/FFX-2 school of design in terms of many things, but what is surprising is that it doesn't really throw away the concepts pushed forward by FFXII. At the same time, the game itself is a whole new beast. There has never been a FF like this before, and it is a very bold new step for the series. Some fans will almost certainly like it more than others, depending on what your stake in the series is, and what is important to you in a RPG. Either way, I think it is very refreshing to have a game which breaks down barriers while erecting other new boundaries in defining what constitutes a "Final Fantasy" mainline game.

The first thing I noticed about the game was how uncompromising it was in letting the narrative dictate the entire direction of the game. Right from the start, the game starts with a bang. There has never been a FF game or a RPG as cinematic driven as FFXIII. I don't mean it uses a ton of cutscenes (lots of games do) during the game, but rather the entire experience feels like you are playing a part in a film instead of a game which uses a lot of cinematic sequences to tell the story. The best comparison would be with action games, where not only are the levels linear, but everything is designed around the narrative itself which you play through. The game doesn't consider the player's needs or wants in relation to what they want out of a RPG, but instead strives to deliver a very specific experience.

Now that could be pretty bad if the story and characters are terrible and no one cares. Thankfully, I think this is one of the strongest FF games in terms of narrative and characters. It's definitely up there with FFVI. The style of the scenario is such that the player is thrown into the world at a crucial period, and experiences several events unfold which don't quite make complete sense immediately. The game also throws the characters all out at once, without wasting time with detailed introductions or the standard form of character building.

Instead, you learn what each character is like and what they're each about as you play, and as you see them react to situations and discuss their own desires, fears, dreams and experiences. Much of what they have done in the days leading up to the game are vital to developing their characteristics and for the player to understand them, and these events are slowly unraveled through flashbacks as you play the game. This method of narrative means the game pretty much never slows down. The characters are always on the move, and with their lives all in peril there is no time to waste. Yet it also allows the game to slow down for some short moments along the way to build up on the characters and to let their various layers unfold.

All in all the narrative is very strong, the characters are extremely likable, and the plot keeps pushing players forward with the motivation to learn more about everything - the world, the characters, and the crux of what is happening in the world that allowed the events at the start of the game to occur. The sense of mystery is a high point of the storyline, and definitely a driving force for players to keep playing.

Gameplay-wise, the game is also very different from anything before. The battles are faster than ever before, but also more different than ever before. The Optima system is often mistaken for a sort of Job system, and a passive option in battles which allow you to change your Roles. It couldn't be further from the truth. The Optima system is in fact simply another way to input commands.
Because of the speed of the battles, even if the game gave the player the option of inputting commands for each character separately, and toggling using L1/R1, it would be unplayable. No human player would be able to keep up with the battles and to select AND input commands for different characters at the same time.

What the Optima and Role system does is to define 6 very specific type of roles, and limit what each role can do down to their core usage. Hence by changing the Optima of the party in battle, you are essentially specifically changing the commands each party member can make, and hence giving them near-specific orders until you change the Optima again. It is not a passive command, it is something you will have to use in almost every battle.

The game is NOT being played by "AI" so much as command input being aided by AI, and instructed by the player. Due to how battles are designed, and what the player is required to do to win battles, the emphasis is still on strategy and tactics determined by the player. Anyone who claims that the AI party members in the game are "auto play", is probably a person who has previously complained that the Gambit system is "auto play" and so we can know to safely ignore them.

Outside of the battle system, the game actually features some pretty interesting forms of character customization. Gone are character levels, just like in FFX. Instead, in it's place are various systems which break the core meaning of "leveling up" down into different bite pieces to make the player more proactive in considering how to strengthen any given character. Each character starts off with access to a limited selection of Roles. Each character's Crystarium (think simplified Sphere Grid or License Board) for each Role is different. So even between say Lightning as a Blaster and Snow as a Blaster, the abilities they can learn and the stat boosts they can gain from putting in CP is different.

Aside from stats and abilities gained from Crystarium, the game also features a pretty interesting Weapon and Accessory system. Fans of weapons will be happy to learn that unlike FFX, the weapons in FFXIII have stats again. Each weapon has a Physical Attack and Magical Attack stat, and some weapons have an ability attached. Weapons also have levels, which starts at level 1. Using materials gained from defeating enemies, you can pump them into weapons to give the weapon experience, and level it up. Each weapon has a different sort of balance for the stats, so leveling up the initial weapon is just as viable as changing to a new weapon each time you can buy or find a better one, and leveling that up for a little bit before the next one.

In some cases, specializing on a certain weapon and leveling it up over and over might be a much better option, depending on how you plan on using the character it's equipped on. Different weapons gain different amounts of exp from different materials, and using a bunch of materials which give a small bit of exp might sometimes trigger an exp bonus chain for the next set of materials you put in. There's a bit a experimentation involved, although with how limited some materials are earlier in the game, it might be wise not to waste too many on trial on error too soon.

Accessories also have levels, and each accessory has an ability tied to it. By leveling it up, you increase the effectiveness of the accessory. For example, a Silver Bangle Lvl1 would give HP+100, and putting in enough materials to get it to Lvl2 will change it to HP+116 instead. What I've also noticed is that there are synergy abilities as well. Hope had a weapon which had no abilities on its own, but when equipped with that weapon AND a certain accessory, it gave him an ability which boosted Physical damage. The ability is not listed on either accessory, and is essentially hidden. As such, it reasons that there are many more of this sort of secret combinations of weapon+accessory which when equipped grant bonuses.

/End Wall of Text

Redempteur3224d ago

finally someone who has played the game and a a normal opinion , instead of the pure fanboyism present here ...

THANKS for the quote

rextyrann3224d ago

its unfortunate that its not somekind of an official blogg. first useful "hands-on" of ff13 game ive read so far. and i did read all which was linked on n4g...

regarding the topic of the actual news:
whats striking me is that its only liniar up til 20h into the game? so what does that mean? you get more towns and "unlinear" paths after that?
2nd why is it "bad" to have a linear gameplay and lots of cgi movies in the beginning or at all in a ff game? for me that is one of the main reasons i play the ff series since ff7 O_o.
in the end its up to personal taste whichever u like imo. theres is plenty possibility to screw up an "open world" kind of rpg too if its too empty/boring for a player...

spectyre3224d ago

Thanks for the mini/partial review. +bubbles.

I have thoroughly enjoyed every FF proper since VII, with the exception of XI. I will pick this one up day one. Haters be damned.

The FF series has yet to let me down and warrants a day one purchase for me until I come across a severe disappointment.

+ Show (1) more replyLast reply 3224d ago
WildArmed3224d ago (Edited 3224d ago )

Wow. I had really high hopes for FFXIII until i read this.
I guess I'm buying White Knight Chronicles first, then pick up FFXIII in summer.
Never the less, I bet this game is gonna be better then 90% of the JRPGs this gen
I really dont like where they went with FFXII.. (didnt finish FFXII, though tit was crap)

Mikeyy3224d ago

Congratulations, you took the bait, hook, line, and Sinker.

You are doing what the person who wrote the article wants you to do, loose faith in Final Fantasy 13, and possibly not even try it.

kraze073224d ago

Yep. Fell right into their trap.

GrandDragon3224d ago

Let me just point something out

So far ALL the negative articles on FF13 have come from the same website

vhero3224d ago

nobody took the bait only people who were never gonna get it or 360 fanboys who are jealous of ps3 superior version are saying thanks to reviews they are not getting it. Famitsu dont give 39/40 to just any game you know!

+ Show (1) more replyLast reply 3224d ago
Man_of_the_year3224d ago

Confirmed: Mass Effect 2 2010 RPG of the year.

3224d ago
_vx3224d ago

both are fails ...fin

radzy3224d ago

on the other hand final fantasy looks soooo linear , the battle system is beyond vintage , its too old . it needs real time fighting like oblivion and mass effect.
WE ARE NOW APPROACHING YEAR 2010 !!!!!
cmon square , its not 1995.

PopEmUp3224d ago

"ffxiii a 5 of 10"

Did that score come out of your @ss?

Man_of_the_year3222d ago

LOL and FFXIII isn't all hype?

Come on.

+ Show (3) more repliesLast reply 3222d ago