Blizzard Will 'Definitely Work On A Console Game At Some Point'

Massively successful PC MMO World of Warcraft is celebrating its fifth anniversary, while the over-arching Warcraft real-time strategy franchise has been around for 15 years now. At the core of both properties: The PC market.

Gamasutra reflects with Samwise Didier, senior director of StarCraft II and art director of the first three Warcraft games, and J. Allen Brack, production director for World of Warcraft, on Blizzard's storied history in our latest Gamasutra feature, and part of the discussion deals with how the company sees the state of the PC business.

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