GIN writes: "It seems to me that strategy games these days focus on die-hard thinking strategy. While there is nothing wrong with the thinking function, what about the feeling part? What if I want to play through the game using a particular type of units? Or balanced party of ranged, close and air units? Or even a generalist party? What if I want to take the time to build up my units and then strike a strong blow at the main storyline? How I play and the strategies I develop are just as important as having the proper tools for the situation. I should be able to solve problems MY WAY. Or the game should at least encourage me to be flexible in my thinking. I have recently been playing a strategy role-playing game that lets you build your party however you would like. This game is Disgaea 2: Dark Hero Days."