In the most recent edition of Iwata Asks, Nintendo prez Satoru Iwata gathers up Takashi Tezuka and Toshihiko Nakago for a thorough discussion of their time with the company, the many projects they've worked on and their 25-year-long partnership with Shigeru Miyamoto. Let's break it down: Takashi Tezuka and Toshihiko Nakago both started at Nintendo around 1984, helping to shape everything from Balloon Fight to Super Mario Bros. These guys were part of the team that developed Super Mario Bros. and The Legend of Zelda -- at the same time.
The new rules set by Japanese gaming giant, Nintendo, might threaten future content, directly impacting the profitability of many community-driven events.
"The profit of these tournaments is directly impacted by these new rules, as sponsorships are being forbidden, maximum prize money is limited to $5,000, and food/drinks can’t be sold at the tournaments."
Why even bother.
1 thing I've realized over the years is that Nintendo likes bragging about "fun", but it's "fun" how they see fit, and they often go against their consumers for the dumbest reasons. Just gonna do this stuff underground style, who are Nintendo to stop anyone from organizing community based tournaments anyway? How does this actually hurt em?
This week on the Game Deflators Podcast John and Ryan discuss the PlayStation Portal, Nintendo’s adults only application in Japan, Starfield player base figures and video game genre fatigue.
TimeSplitters studio Free Radical Design faces closure before Christmas, Embracer CEO Lars Wingefors has privately acknowledged.