Play Magazine: The Saboteur Review

Play writes: "Stacking Nazi corpses like cordwood in Pandemic Studio's The Saboteur yielded some bittersweet sentiments. Well, more specifically, playing through the game drove such feelings, not filling Hitler's goose-steppers full of lead-that part was pure adrenaline-fueled fun. You see, shortly before treading the path of race car driver-cum-French resistance fighter Sean Devlin, I'd gotten word the once up-and-coming studio was being shuttered by its parent company Electronic Arts. It genuinely saddened me to learn this was to be the last game I'd be playing from the guys that graced last-gen with some of its coolest titles."

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