350°

RAGE to be Published by Bethesda Softworks

ZeniMax Media Inc., parent company of id Software, announced today that it has picked up the publishing rights for RAGE, the video game under development at id Software.

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terminalgamer.com
Pennywise5393d ago

Just hearing this makes my brain freeze.

PS360WII5393d ago

Is that good or bad? I just find it interesting that they got this game away from EA. I would have thought EA would fight over this IP. It looks good and it's from id software?!

but hey I suppose ZeniMax said hey we own this developer and we want to publish our own titles now.

In the end it means more internal work for the finishing touches rather than some random team at EA.

Mr_Bun5393d ago

I'm pretty sure Penny is referring to Fallout 3 locking up consoles every 20 minutes or so throughout the game.

PS360WII5393d ago

Hmm Fallout 3 didn't freeze that much on me but I had it for 360 and PC then later I got the GOTY edition for PS3 which actually hasn't given me any problems. Though I have heard the original PS3 version wasn't the best. Bethesda is only the publisher id is still the developer so I wouldn't worry really.

Pennywise5393d ago

I am talking about FO3 being the game most likely to freeze my PS3.

I almost sent my PS3 in for repairs... Then I stopped playing FO3 and my PS3 was fine.

toaster5393d ago

Was it that bad? I have FO3 for PC and it's silky smooth on max settings.

PS360WII5393d ago

Ah I see, well that is a fair complaint. Though like I said in my last post. Beth is only publishing. id gets to develop it the way they want and I'd assume that means not as much freezing as F3 lol

andron5393d ago (Edited 5393d ago )

So on the technical side you'll have to complain to iD software if it's a freezing monster. LOL EA was connected to publsih before, so Bethesda might be a better option? EA has a spotty record so we might be better off.

Seriously it'll be interesting to see how iD handles console gaming and it's the biggest release from then in some time...

lokin5393d ago

I wondered what would happen with RAGE after the news broke that ZeniMax bought iD. Well, doesn't realy matter who publishes it. I have a feeling this is going be something special. fingers crossed.

Guido5393d ago

Hope this game turns out ok. From what I understand, they are not helping out with the developing but only publishing.

Feral Gamer5393d ago (Edited 5393d ago )

They're only publishing it, are you really that stupid?

Here I thought Pennywise had common sense...

TheDeadMetalhead5393d ago

Fallout 3 locks up for me a ton, too. I've also had an almost-game-breaking bug on every DLC I've played so far (all of them but Point Lookout). :/

But as long as Rage doesn't use Bethesda's crappy game engine, it should be fine.

Tony P5393d ago

*sigh*

Everyone learn the difference between devs and the publisher so you can sound smarter at the adult's table.

Sarcasm5393d ago

Bethesda seems to publish anything nowadays though, crap or excellent.

The recent ones are crap.

- WET
- That cheap Wii Racing game that got one of the lowest scores ever
- Rogue Warrior

sikbeta5393d ago

Is going to Publish it, not Develop it...

evrfighter5393d ago

Not published by EA? Maybe Carmack really is just a has been.

I find this odd.

StanLee5393d ago (Edited 5393d ago )

When Zenimax bought Id you knew it was only a matter of time even though EA and Id maintained EA would remain publisher. It just didn't make sense that they wouldn't publish a game being developed within their umbrella organization. I think EA relented when they looked at what it would cost to market and distribute Rage against the shared revenue and their cut. I think they may not think it's worth the gamble.

Edit:

From a lot of the comments a lot of posters have no idea what they're talking about, as usual. To clarify; Id is developing Rage, a game previously to be published by EA. Zenimax, who owns Bethesda, bought Id Software earlier this year. Both Id and Bethesda are part of parent company ZeniMax. Did you morons follow all that?

lokin5393d ago

Man, what is "odd" about a company wanting to publish what they actually own?
And remarks like "has been" about one of the legends of 3d game programming is just plain idiotic

execution175393d ago

could be a plus, maybe bethesda can use the engine to make a better less glitchy FO or Oblivion

Pennywise5393d ago

I know the difference between devs and publishers. Bethesda was mentioned so I thought I would take a cheap shot at them.

It might not of made sense, but hey I said it anyways.... put me at the little kids table... I will just teach them how to flick boogers at you.

TheDeadMetalhead5393d ago (Edited 5393d ago )

I know. They're just like Codemasters. The games that they actually DEVELOP are really good, but almost everything that they just publish ends up being total crap (Damnation, WET, LSL: BOB, etc.)

creeping judas5393d ago

Teach us, wise one. So we can return to the adult table.

evrfighter5393d ago (Edited 5393d ago )

Indeed Carmack is a legend of game programming. But tell me. What work has he headed lately that will leave a lasting impression.

Zero this gen and last gen. Considering his competition next year. Rage will simply be labeled as a decent FPS. Nothing about it will live into 2011 and after. Deep down I'm sure you know this.

A lot of pc gamers I'm sure would have given him a free pass and not come down on him so hard. But he backstabbed his faithful by accusing them of pirating his games instead of owning up to the fact that his work was mediocre.

He wanted an avenue to approach console game development and backstabbed the people that made him who he is to get there. Developing games for the market that are known to buy mediocre crap. I think even he knows he's washed up.

Tony P5393d ago

@Creep & Penny:

I admire your solidarity, clowns.

The difference is explained well enough further down by TerminalGamer.

+ Show (20) more repliesLast reply 5393d ago
MajestieBeast5393d ago

Bethesda ohh god no these guys have done nothing but sh!t since fall out 3 which freezed on me enough times for me to say f*ck this.

siyrobbo5393d ago

i've clocked up 60+ hours on the 360 version, and i havent suffered a single freeze or major glitch yet

maybe i'm just lucky?

TerminalGamer5393d ago

I think everyone needs to understand the difference between a "developer" and a "publisher".

A developer builds, designs, and creates a game.

A publisher financially supports a game, advertises for the game, and promotes the game.

Bethesda isn't involved in the actual making of the game, only the distribution and promotion of the game.

Bethesda developed Oblivion and Fallout 3.

Bethesda published and is publishing WET, Rogue Warrior, and RAGE.

There is a big difference between the two but a lot of the commenters don't seem to know that.

Doshaxik5393d ago

Good I'm glad, EA titles don't work online for me, and this game looks nice. Not sure if this ones online but I wouldn't want half a game. If it were published by EA the online wouldn't last for 5 minutes on my network, I know I'm not the only one out there with EA online problems.

HBK6195393d ago

It's an open-world game dude, so even if it doesn't have multiplayer/online it's hardly "half a game".

mastiffchild5393d ago

Thing is a lot of people would say, with some truth as well, that Rage is already far less of a game than originally intended, isn't it? They cut the areas from 3 down to 2 because of the lack of a HDD in arcade 360s and seeing as they're going multiple disc anyay I don't quite see why. Not that the PS3 dev won't also have added it's own restrictions to development but a third of the gameworld neing cut off is a BIG thing esp for a game as open woorkld as this is meant to be. God, I wish MS would be less stringent in the multi disc royalty system!

Anyhow, I doubt the onmline side was what stopped EA here but more likely it's an ownership of rights and studio issue with Bethesda being inm house to iD now and EA not so a deal#'s been fone to free the rights up-no biggie, imo.

Now all we have to hope for is that Carmack can stop trying to allays people's fears so often./ All he manages to do is make things worseand I've no doubt he just means well. First he tied himslef in knots trying to deny cutting game size was anything to do with royalties or the lack of HDD in arcade360s. Then when the PS3 version was lagging on framerate he did the same thing again before saying what he should have in the first place(that it would all be the same in the end and that PS3 was just lagging as it's their first go")-I'm just looking forward to it!

VTGamer115393d ago

Agreed. I wouldn't say that Fallout 3 was "half a game" even though it didn't have multiplayer. Or do you also think Bioshock was only half a game???

Jamescagney5393d ago

Isn't that a surprise seeing as they bought id :|

alphakennybody5393d ago

I sense FO3 scenario, exclusive dlc for 360 for a year then comes to the ps3 later

Show all comments (45)
110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin1764d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1917d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071917d ago (Edited 1917d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141917d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1916d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1917d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1916d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1916d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1911d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.