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Videogamer: Heavy Rain Hands-on Preview

There's a thorny problem that arises whenever a critic attempts to deal with a video game - or indeed any other form of media - that relies heavily upon its plot. If you discuss the story with any degree of detail, you'll effectively rob your readers of any surprises they might encounter when they experience things for themselves. On the other hand, if you don't talk about the central narrative, you feel like you're avoiding the meat of your subject matter, skirting around the edges like the nervous kid at a school disco.

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