There are combos, special attacks, and super-powered Jutsu-attacks recreated with cel-shaded accuracy and intensity. Memorizing them is almost pointless, but not at the fault of the spotless controls. Revolution III is too fast and flashy for its own good. There is no time to read opponents and react accordingly, leaving most fights to the mercy of constant sidestepping/substitution (a teleporting counterattack). Watching ninjas bounce back and forth in puffs of smoke and flying kunai is a fantastic sight, but one that's incredibly easy to duplicate by rapidly slapping two buttons.