Touch Arcade Review: 'Red Conquest' – A Complete but Complex RTS

Touch Arcade:

One of the big talking points for Red Conquest is the fact that it ties together the story of Blue Defense, Blue Attack, and this game into one comprehensive whole. Aside from pre/post-battle text dialogue, the story is largely told through the use of cutscenes with zero talking. Quite frankly, the cutscenes, while cool in concept, fall flat due to the arguably weak art direction that was taken as well as the fact that the story itself is pretty difficult to make heads or tail of.

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