Running a hotel can be, in the world of video games, boiled down to a simple chain of events. First, patrons will enter and wait for you at the desk. Drag and drop them onto a room to get them settled in, then bring up their luggage. Guests usually want something to eat shortly after that, sending you off to the kitchen to fetch some food. Some customers will have other needs, such as fresh towels for trips to the pool or wake-up calls, but otherwise all you need to do is gather payment, take out the dirty laundry and you're good to go!