Star Trek: D-A-C's sole spark of originality is that upon defeat, you eject a speedy escape pod that you can control. If you can avoid enemy fire for a few seconds, your ship will spawn back onto the battlefield more quickly than if your pod is destroyed. Otherwise, this is a humdrum top-down shooter that neither takes advantage of its illustrious license, nor supplies the explosive joy you'd seek from the best shoot-'em-ups.
The mild pleasures D-A-C initially offers are soon replaced with apathy for its shallow and repetitive gameplay. The improvements over the original release are notable, but they don't remove the game's fundamental flaws--they only veil them.