10°
5.0

AppGamer Review: SEED 1 - Rise of Darkness

AppGamer writes "Unfortunately SEED amounts to little more than a myriad of fetch quests strung together with badly scripted narrative and horrendous dialogue. The game was a genuine chore to play, and I'm going to have to put some serious hours into the new Zelda (released tomorrow!) or something similar in order to help restore my faith in the genre. With SEED, CH Games have taken the role-playing formula, put it through their development blender, and released a horribly disfigured mess of an RPG that will offend anybody who has even the slightest knowledge of the genre. If you haven't played Zenonia yet, play that instead, and if you have, play it again. Although it offers a sizeable portion of game, there's little fun to be had with SEED."

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appgamer.net
60°

Jujutsu Kaisen game publisher announces a cheeky new card-collector RPG

Trickcal: Chibi Go is an adorable new character-collecting game from BiliBili Games, with plenty of cute and squishy faces to chill with.

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pockettactics.com
100°

Call of Duty Warzone Mobile to Lose Support After Only a Year

Activision is halting updates for Call of Duty: Warzone Mobile. The game will be removed from app stores May 19, just a year after launch.

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powerupgaming.co.uk
TheColbertinator21d ago (Edited 21d ago )

Another junker for the bin. Keep those live service games placed on a conveyor belt leading down an incinerator.

Profchaos21d ago (Edited 21d ago )

Has it really only been a year I think my region got early access cause I swear I had it long before that but that I played more than 1 game just to try it can't stand mobile games but cod mobile was about the most I could tolerate with a gamepad.

Oh well so long cod mobile hello cod on switch 2

Amplitude21d ago

CoD Mobile isn’t going anywhere - just Warzone.

150°

Monster Hunter Outlanders Requires Devs to Clock 500+ Hours in MH World

MHHQ - Tencent requires Monster Hunter Outlanders mobile game devs to play World for 500 hours, a job listing claimed.

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monsterhunterhq.com
Christopher25d ago

~25% of annual hours worked for a full-time employee, not including overtime. Doesn't seem unreasonable and kind of expected, IMHO.