SFX-360 writes: "Whenever we think of RPGs we consider level grinding, games that take up enormous quantities of time and force us to devote innumerable hours to the completion of a series of tasks. Leveling up, garnering skill points, and distributing those skill points among warriors, magicians, and maybe even some anthropomorphic creatures all come to mind when we buy an RPG. But what's the problem with that, some of us enjoy the grind, the search for new armors and weapons to empower our characters, and the ever-constant desire to acquire skill points and level-up. No longer do these games reflect the life-less, anti-social lifestyles of adult men who sit shirtless at their computers located in the basement of their parent's home. This is just another genre of games for us gamers that serves to show the transition of industry, from the demographic once characterized as nerds or introverts, to everyone looking for a fun time."
Console Creatures writes, "Raidou Remastered: The Mystery of the Soulless Army is a standout example of what bringing an older title to modern consoles should be."
I want to buy this but I don’t have time right now to play it so I’ll wait a little bit to grab a copy.
WTMG's Kyle Nicol: "System Shock 2 is an all-time great, easily one of the most important games of all time, and Nightdive’s 25th Anniversary Remaster edition makes it a touch more accessible without ever gutting its core, or anything that made it so cherished in the first place. The excellent core gameplay and stellar level design come together for an unforgettable experience. Furthermore, the fact it works shockingly well on a controller is already something worthy of a medal of honor for the studio. Now, while we’re at it, where’s that System Shock 3 we were promised all those years ago? I’m hungry for more!"
MonsterVine: "Shuffle Tactics from Club Sandwich struggles to balance difficulty with fairness, leading to an experience more frustrating than fun, even with accessibility options turned on."