410°

Rumor: Assassin's Creed 2 glitch breaks the game

Now that Assassin's Creed II has been out amongst the crowds, slinking its way into millions of consoles, gamers are stumbling upon some of its secrets. While you may be stuck tracking down those last few feathers, others are discovering ancient beasts and, according to CVG, game-breaking glitches.

Sanzee5624d ago (Edited 5624d ago )

I've been playing AC2 since it came out and haven't ran into anything remotely close to what this bug is supposed to do. For the most part, the Ubisoft Montreal QA team did a good job on filtering out most of the bugs and glitches present during development. In my experience, the only noteworthy glitch I can think of is the glitch I like to refer to as the "Renaissance Walk". It's where Ezio suddenly starts walking forward by himself, resulting in a total loss over character control due to conflicting in-game geometry. The Renaissance Walk continues until Ezio ends up bumping into to something at precisely the right angle, breaking him free of the polygon tangle. It happened to me once. Overall, I still feel Ubisoft is pretty good at avoiding these kind of problems.

Bubbles_Kitty_Cat5623d ago (Edited 5623d ago )

The boring gameplay broke the game for me.

I played it for 4 hours or so and I just couldn't take it anymore.
It was like watching paint dry.

Dmitry Orlov5623d ago

You sure you're talking about the 2nd game, not the 1st one?
With that kind of story and work put into the game, AC2 is NOWHERE near boring.

Bubbles_Kitty_Cat5623d ago

Yes, I'm talking about the second one.

I know that quite a few people seem to like the game, but I just can't get into it.

Much like the first one, the second one's missions are very dull and boring to me.
I simply can't bring myself to care about what is going on in the game.

Different strokes for different folks, I guess.

Sanzee5623d ago

@Bubbles

I suppose I can see where you're coming from. I do not agree with you but I can most certainly sympathize with you. The game does move a little slow. It's not like other video games: one huge action set peice after another. In Assassin's Creed II, you're reliving history. Most of the world at that time looked the same. The Dark Ages were a sh*tty time to live in, but despite hhaving such a bland environmental setting I feel Ubisoft really made this franchise shine. The environments are incredibly gorgeous, and the fact that their historically acurate is nothing short of impressive. Assassin's Creed II hit gold with the storyline and game mechanics. No more flawed CORE design elements like AC1. AC1 was great, and playable, but incredibly narrow. It was linear all the way through. The game was tight, you had to do things this way and this way only. AC2 allows you to progress through the game in more than one way. Yes, the campaign, like all other games, is required to finish, but at least you can feel like you're doing something useful when not on a campaign mission! I enjoyed everything about Assassin's Creed II except for one thing... Ezio. I understand he was no Alatair because of how he was raised. But come on... Altair was HARDCORE! Ezio was... pretty sweet.

+ Show (1) more replyLast reply 5623d ago
Shadow Flare5624d ago

I fell through a building once and was inside the walls. I couldn't get out and had to restart. But the biggest glitch i've found was a bad one and repetitive too. I found that if you used the hidden blade and killed 2 enemies simultaneously, twice in a row, the game crashed. Doing it the first time was fine, but killing 2 people simultaneously a second time crashed the game. This only happened to me from half way through the game onwards. But it happened everytime. Pretty bad. But on the whole its a pretty bug free game, and a truly excellent game, I love it

Sanzee5624d ago (Edited 5624d ago )

Despite recieving mixed reviews by critics, I still felt the original Assassin's Creed was a stellar title. Oh, it had it's problems. But the problems were not bugs or glitches or bad AI mechanics. They were poor design choices. The Ubisoft Montreal team did a great job executing the core design elements laid out by studio leads, the only problem was that the design elements themselves were flawed. It wasn't that Ubisoft lacked talent, it was the fact they were given poor instructions in AC1's development. Ubisoft has clearly addressed such issues in AC2.

Jmlopezbr5623d ago

Yea I know what you mean. I was killing people in a smoke bomb and I never really noticed if it was because of 2 simultaneous double assassinations. For me it was in Venice where I used a smoke bomb and after 5 assassination kills, the game froze. I tried this 5 times and it froze each time.

Blaze9295624d ago

Do developers even test their games anymore these days?

Swiftfox5624d ago

I havn't encountered the glitch that doesn't allow you to return to Ezio, thankfully, but I did have a similar issue as posted above with the game crashing after a double-blade. Then again it probably happened because the situation was so awsome that the game couldn't handle it.

ShinFuYux5624d ago

It wasn't even a glitch, I was in Florence and while I was walking on the roof, there was another higher building about ezio's height. Mind you, the roof kind of sticks out. anyway, at first, I climbed it with ease but I decided to turn around and drop down to the previous building. While he dropped, for some odd reason, ezio got stuck under the roof from the taller building and I could move any where. As if his head was stuck on both roofs.

I just pressed every button until he got out. It's all good.

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100°

Why Assassin's Creed 2 and 3 Had the Best Writing the Series Has Ever Seen

IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.

RaidenBlack44d ago

A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.

ZeekQuattro44d ago

I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.

-Foxtrot44d ago

AC2 - Yes

AC3 - Urm...I don't know

I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.

It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.

Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.

lucasnooker43d ago (Edited 43d ago )

I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though

isarai43d ago

Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

130°

Is It Still Possible To Make A Sequel As Good As Assassin's Creed 2?

Assassin's Creed 2 set the template for the series going forward, but it's harder to see it getting made today.

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thegamer.com
JEECE161d ago

Lol Assassin's Creed 2 is the game that introduced most of the things people say they hate about modern Ubisoft games specifically and open world games generally.

Elantregaless160d ago

Those elements were fresh when they came out.
The problem is not that they were introduced, the problem is how they have been repeated to stagnation.

IAMRealHooman160d ago

@Elantregaless

100%, we call it the Ubisoft formula for a reason, the formula can still be fun, we just need pallet cleansers and actual side activities that offer something other than 100 bases or 50 towers to climb

RaidenBlack160d ago (Edited 160d ago )

ACs were nice till Syndicate. Just that they were releasing it wayy too often i.e nearly annually or some times 2 games per year i.e III + liberation same year and Unity + Revelations same year.
People complained that we're getting same AC games every year. Ubi's solution should've been to release the games every 3 years or so and abit more refined.
But instead they turned the franchise into humongous RPG fetch quests that just exacerbated the prior issues. People were fine with Origins, since it was new but got bored/overwhelmed by Valhalla.
AC should've stayed like Ezio trilogy or Unity.
Not the RPG that they've turned it into.
They know it, hence we got Mirage.

anast160d ago

While the art was on point and the writing was okay, Origins was designed around microtransactions. It's not really a game, it's a monetization scheme. Unity is a massive fetch quest like all AC games and it has worse mission mechanics than the new ones. Good parkour doesn't hide all of its flaws. If you liked Unity, it's strange that you wouldn't like any of the others going forward.

They used a Valhalla DLC to make Mirage and it didn't sell as well as their others. IGN has it tenth, there are only 13 mainline games if I'm not mistaken and it maxed out only around 7k player peak on Steam. The "engagement numbers" out there are fake. This shows that people didn't really want a return to form DLC.

Some people get bored and some don't. Some people like the copy-paste style and some people don't. Some people like fetch questing and some people don't. But a lot of people don't like UBI turning their SP games into live-services. The problems with AC games are the monetization schemes.

PRIMORDUS161d ago (Edited 161d ago )

Speaking of this same old shit every year, I just found this about AS Mirage. "Assassin's Creed: Mirage now playable through leaked Denuvoless debug build." As well as Dragon's Dogma 2 . Torrents are up. I'm going to guess someone at both companies leaked this out in the wild, most likely to get back at them, maybe with layoffs or other reasons. 😁

GamingManiac161d ago

Ehhh looks like I'll have to give DD2 a try lol

PRIMORDUS161d ago

I get down votes for calling out the truth on what happened to both games LOL. Don't know how it happened I already said what my guess was. DD 2, hmm not for me, and no more AC please.

Furesis161d ago

i would not play that even if it was free, there are better games out there to waste your time on

Demetrius161d ago

Nah ubisoft doesn't aim above "just good" titles, sequels are supposed to be refined and improved each time they released. I remember in the ps360 gen it was like that, a known sequel would definitely be a step up from the previous titles. I remember seeing an article where someone from ubisoft said players don't just want "solid" titles. You damn right sir they always just deliver the bare minimum nowadays. These consoles this gen have enough power to contribute to thoroughly made gems. Ubisoft acts blind to that

Inverno161d ago

Ezio got 3 games and an animated movie, they dedicated a lot of time to him and those games. No they can't make a sequel as good, cause all they wanna do is milk the series.

Furesis161d ago

i thought brotherhood was the better game of the 3 but 2 story is best and yes of course it is possible but i dont have any trust in ubisoft

RaidenBlack160d ago

Yea, Brotherhood and 2 trades punches, I loved them both equally... but the series lost its charm with the humongous RPG trilogy,
The games became too much to handle

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90°

6 Friendliest Characters in Games

GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."

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gamefreaks365.com
thorstein614d ago

Dogmeat: *bark!*

Translation: you are dead to me.

JSONEHUNDRED614d ago

You can probably add Karlach to this from BG3